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Game updates/2008 January

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Update - Thursday, January 3, 2008[edit | edit source]

Wintersday 2007 Hats[edit | edit source]

  • Here's a special opportunity to get this year's Wintersday hats! Simply log into Guild Wars, visit a Festival Hat NPC, and ask him to make you either or both of the 2007 hats: the Wreath Crown and the Ice Crown. Once you've done that, the Festival Hat NPC will record your new possessions, and you can retrieve your crowns at any time. You can take advantage of this offer through Noon Pacific (-8 GMT) on Tuesday, January 8, 2008.

GuildWiki notes[edit | edit source]


Update - Thursday, January 10, 2008[edit | edit source]

Bug Fixes[edit | edit source]

  • Fixed a bug that removed temporary skills (such as Disarm Trap) from a player's bar when a Norn Blessing skill ended.
  • Fixed a bug that allowed players to use dungeon maps in non-dungeon areas, wasting the item.
  • Fixed a bug that improperly Ascended a dead player if the Doppleganger[sic] died afterward in the Augury Rock mission.
  • Fixed an exploit that could allow players access to certain locked outposts.
  • Fixed a bug that occasionally made players appear to be carrying the Relic in the Hall of Heroes after dropping it.
  • Fixed a bug that caused the Mesmer skill Waste Not, Want Not to fail when it should not have failed.
  • Fixed a bug that prevented Dzabel Land Guardian from spawning in the Nightfall campaign.

Miscellaneous[edit | edit source]

  • Made preparations for the upcoming GvG weekend event.
  • Updated the appearance of the Wintersday Ice Crown.

GuildWiki notes[edit | edit source]

  • Birthday Cupcakes appeared to start dropping from monsters. This bug was fixed in a second, undocumented update.
  • Removed Wintersday decorations.


Update - Friday, January 11, 2008[edit | edit source]

Bug Fixes[edit | edit source]


Update - Thursday, January 17, 2008[edit | edit source]

Skill Updates[edit | edit source]

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

Guild versus Guild[edit | edit source]

Assassin[edit | edit source]

  • Caltrops: decreased recharge time to 10 seconds.
  • Heart of Shadow: functionality changed to: "You are healed for 30..150 Health and Shadow Step to a nearby random location."
  • Scorpion Wire: decreased recharge time to 10 seconds.
  • Viper's Defense: changed Skill type to a spell; increased casting time to .25 seconds; functionality changed to: "All adjacent foes are Poisoned for 5..20 seconds, you Shadow Step to a nearby random location."

Dervish[edit | edit source]

  • Pious Assault: increased Energy cost to 10; functionality changed to: "You lose 1 Enchantment. If this attack hits, you deal +5..20 damage and inflict a Deep Wound for 5..20 seconds."

Elementalist[edit | edit source]

Mesmer[edit | edit source]

Monk[edit | edit source]

Necromancer[edit | edit source]

Paragon[edit | edit source]

Ranger[edit | edit source]

Ritualist[edit | edit source]

Warrior[edit | edit source]

Bug Fixes[edit | edit source]

  • Fixed a bug in the Eye of the North quest Kilroy Stonekin's Punch-Out Extravaganza! that occasionally prevented players who had regained full Energy from standing up after being knocked down.
  • Fixed a bug in the Eye of the North quest Leader of the Pack that prevented some players from completing it.
  • Fixed a bug with the Eye of the North PvE Skill Ursan Blessing that caused it to incorrectly replace some Skills when its effect expired.
  • Fixed a bug that could cause a player’s profession to appear using the wrong gender-noun on the character select screen in some languages.

Miscellaneous[edit | edit source]

  • Added the option to bind keys that activate Hero Skills. These keys can be bound through the "Action: Order Hero (1-3) to use Skill (1-8)" option in the Control options panel (Menu > Options > Control).
  • Updated the Hero AI for the Dervish Skill, Faithful Intervention.

Open Travel: Territory and District UI Changes[edit | edit source]

  • As a continuation of last year’s “Territory and District UI Changes” that saw language district restrictions removed for America and Europe, we are now removing restrictions on travel to Asian language districts.
  • In this update restrictions to Korean language districts will be removed and players of American, European and Korean districts will be able to travel back and forth between these language districts.
  • Restrictions on travel to Japanese and Taiwanese language districts will be removed in a subsequent build.


Update - Wednesday January 23, 2008[edit | edit source]

Skill Updates[edit | edit source]

Victory or Death[edit | edit source]

  • The Guild Lord will now use his axe when combating other Guild Lords.
  • NPCs during Victory or Death will do 30% more damage, and an additional 10% more damage each minute after Victory or Death.

Monk[edit | edit source]

Dervish[edit | edit source]

Warrior[edit | edit source]

  • Fear Me: increased recharge time to 6 seconds.

Ritualist[edit | edit source]


Update - Thursday January 24, 2008[edit | edit source]

Skills[edit | edit source]

Victory or Death[edit | edit source]

  • Fixed a bug that prevents the Guild Lord in GvG from charging into melee range when fighting the opposing Guild Lord.

Elementalist[edit | edit source]

  • Fixed a bug that caused the Elementalist skill Unsteady Ground to fail if its target died before the casting time completed.

Mesmer[edit | edit source]

  • Fixed an incorrect error message for the Mesmer skill Simple Thievery.
  • Fixed a bug that prevented the Mesmer skill Signet of Illusions from applying the user's Illusion attribute to certain spell effects.

Monk[edit | edit source]

  • Fixed a bug that prevented the Monk skill Patient Spirit from displaying its healed amount to the caster.

Armor[edit | edit source]

Quest[edit | edit source]

UI[edit | edit source]

  • Fixed a bug that sometimes caused the character-select screen to display the selected character's home campaign incorrectly, and to falsely state that the character could not be used.
  • Fixed a bug that caused distant Heroes to incorrectly display a change in Health instead of Energy when under the effects of some skills. For example, a Hero using Storm Djinn's Haste while beyond compass range would appear to lose approximately 10 Health per second instead of the actual 1 Energy per second.

Miscellaneous[edit | edit source]


Update - Monday, January 28, 2008[edit | edit source]

Miscellaneous[edit | edit source]

  • Made preparations for the Bonus Mission Pack, which is available for sale today at Noon Pacific.

GuildWiki notes[edit | edit source]


Update - Thursday January 31, 2008[edit | edit source]

Hero AI[edit | edit source]

Miscellaneous[edit | edit source]

Bug Fixes[edit | edit source]

GuildWiki notes[edit | edit source]