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Game updates/2010 December

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Update - Thursday, December 16, 2010[edit | edit source]

Wintersday 2010[edit | edit source]

As the days grow short, Tyria prepares for the new year. Decorations pop up around town, and holiday vendors sell seasonal treats. The crisp air carries the scent of gingerbread and peppermintand[sic] the occasional flying snowball! Not everything is nog and joy. Again, the gods Dwayna and Grenth clash over who will control the weather during the coming months. This year, however, Balthazar has pledged his support to the followers of Grenth. Their united purpose: a chilly period of mortal reflection. In response, Melandru has joined foreces with Dwayna to preserve the seasonal gaiety and bring on an early spring. Pick a side, and celebrate the season. Wintersday is here!

Wintersday Events[edit | edit source]

  • Preparations have been made for Wintersday 2010.
  • Holiday quests are now available throughout the land.
  • Players can enter PvP Snowball Fights by speaking with Wintersday Priests.
  • 8v8 ATS-style Snowball Tournaments are accessible through guild halls.

Snowball Fight Updates[edit | edit source]

Costumes[edit | edit source]

  • Melandru and Balthazar costumes are available for purchase from the In-Game Store and the NCsoft Store.

Bug Fixes[edit | edit source]

  • Fixed a text bu for Patient Spirit that displayed the Healing amount as 0 in the French concise description.

Update - Thursday, December 9, 2010[edit | edit source]

Skill Balance[edit | edit source]

For more information on these changes, please see the Developer Updates page.

Assassin[edit | edit source]

  • Assault Enchantments: increased recharge to 8 seconds.
  • Fox Fangs: split for PvP; retains original functionality.
  • Fox Fangs (PvP): increased recharge to 6 seconds.
  • Shadow Walk: removed existing restriction on enchantments; added the following functionality: "Your stances and enchantments are disabled for 10 seconds."
  • Wild Strike: split for PvP; retains original functionality.
  • Wild Strike (PvP): increased recharge to 6 seconds.

Elementalist[edit | edit source]

  • Chain Lightning: decreased recharge to 6 seconds.
  • Freezing Gust: decreased duration to 1...5 seconds; increased recharge to 7 seconds.
  • Invoke Lightning: decreased activation time to 1 second; decreased recharge to 8 seconds.

Monk[edit | edit source]

  • Aegis (PvP): removed existing failure effect for spells; added the following functionality: "Target other party member cannot be the target of hostile spells."
  • Draw Conditions: increased recharge to 4 seconds.
  • Healing Burst: increased target healing to 10...160.
  • Patient Spirit: added the following functionality: "No effect if ends early."

Necromancer[edit | edit source]

  • Angorodon's Gaze: changed attribute to Soul Reaping; increased Energy gain to 5...15; increased Health stealing to 10...50.
  • Foul Feast: decreased Energy gain to 0...2 per condition; decreased recharge to 4; added the following functionality: "This skill recharges twice as fast if you remove Disease from your target."
  • Strip Enchantment: decreased number of enchantments removed to 0...2; increased recharge to 20 seconds.

Ranger[edit | edit source]

  • Crippling Shot: increased recharge to 4 seconds; increased Cripple duration to 1...11 seconds.
  • Melandru's Shot: decreased recharge to 10 seconds.

Ritualist[edit | edit source]

  • Weapon of Shadow: added the following functionality: "The next 0...3 times that ally hits with an attack, his target is Blinded for 5 seconds."

NPC Updates[edit | edit source]

  • Fuu Rin [Assassin Henchman] no longer uses Fox Fangs; she now use Fox Fangs (PvP).

Bug Fixes[edit | edit source]

Automated Tournaments[edit | edit source]

GuildWiki notes[edit | edit source]