Glass Arrows
Full : For 10...30...35 seconds, your arrows strike for +5...17...20 damage if they hit and cause Bleeding for 10...18...20 seconds if they are Blocked.
Concise : (10...30...35 seconds.) Your arrows deal +5...17...20 damage. Inflicts Bleeding condition if blocked (10...18...20 seconds).
Expertise
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+Damage
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Bleeding
10
11
11
12
13
13
14
15
15
16
17
17
18
19
19
20
21
21
22
23
23
Duration
10
12
13
15
17
18
20
22
23
25
27
28
30
32
33
35
37
38
40
42
43
Signet of Capture :
The bleeding effect when Glass Arrows are blocked is instead of , not in addition to, the bonus damage.
Glass Arrows works very well with Needling Shot , quickly spiking down targets with low health.
A closely related Prophecies -only skill is Melandru's Arrows .
Glass Arrows
Adds bonus damage unconditionally.
Lasts longer than Melandru's Arrows (at 6 Expertise or higher).
Lasts longer than most other preparations (at 9 Expertise or higher).
Melandru's Arrows
Adds bleeding unconditionally.
Adds more bonus damage.
Adds bleeding and damage if the requirement is met.
Has a relatively easy-to-meet requirement (enchanted foes are commonly encountered).