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(New page: {{location-stub}} {{Location box |campaign = Factions |type = Alliance Battle outpost |parent = Echovald Forest |neighbors = Grenz Frontier }} ==NPCs== *{{x}}10 Tyren (...)
 
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|neighbors = [[Grenz Frontier]]
 
|neighbors = [[Grenz Frontier]]
 
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A location in the Echovald forest, this is a sign that the Luxons are pushing into Kurzick territory. This map gives an advantage to the Kurzick, as the control points are closer to the Kurzick base. Kurzick players often get a head start capturing points. The map offers an extra NPC for the Elite Necromancer, Elite Monk, and Elite Mesmer shines closest to the Kurzick base.
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==NPCs==
 
==NPCs==
 
*{{x}}10 [[Tyren]] ([[Priest of Balthazar]])
 
*{{x}}10 [[Tyren]] ([[Priest of Balthazar]])
 
*{{x}}20 [[Kommandant Jakob]]
 
*{{x}}20 [[Kommandant Jakob]]
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*{{X}}15 ([[Xunlai Agent]])
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*{{X}}10 ([[Kurzick Bureaucrat]])
   
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==Notes==
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Its not too hard to win here, as the Kurzicks have 3 shrines closer to them, including the res point. Kurzick players should attempt to control the res point at all times, and not to allow themsleves to be drawn into a fighting a mob. If all 4 teams cap effectivily, victory is easy.
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It has been known for the Luxon team to push the Kurzicks back to their own base, and hold them there. If this happens the teams should split up, one taking the east portal, one the west, and one diverting the Luxons attetion at the center.
 
{{AllianceBattleNavBox}}
 
{{AllianceBattleNavBox}}
   

Revision as of 15:02, 15 October 2007

Grenz Frontier (Kurzick)
Grenz Frontier (Kurzick)
Basic Info
Campaign: Factions
Type: Alliance Battle outpost
Part of: Echovald Forest
Neighbor(s)
Grenz Frontier

A location in the Echovald forest, this is a sign that the Luxons are pushing into Kurzick territory. This map gives an advantage to the Kurzick, as the control points are closer to the Kurzick base. Kurzick players often get a head start capturing points. The map offers an extra NPC for the Elite Necromancer, Elite Monk, and Elite Mesmer shines closest to the Kurzick base.

NPCs

Notes

Its not too hard to win here, as the Kurzicks have 3 shrines closer to them, including the res point. Kurzick players should attempt to control the res point at all times, and not to allow themsleves to be drawn into a fighting a mob. If all 4 teams cap effectivily, victory is easy. It has been known for the Luxon team to push the Kurzicks back to their own base, and hold them there. If this happens the teams should split up, one taking the east portal, one the west, and one diverting the Luxons attetion at the center.

Alliance Battle maps
The Ancestral Lands (K) (L) Grenz Frontier (K) (L) Saltspray Beach (K) (L) Etnaran Keys (K) (L) Kaanai Canyon (K) (L)