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Quest-medium This skill may be earned from a quest. See skill information for details.

Adrenaline Adrenaline requirement

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Hammer Mastery

Auspicious Blow Auspicious Blow Hammer Attack. If Auspicious Blow hits, you strike for +5...17...20 damage and gain 3...7...8 Energy. If target foe is suffering from Weakness, this attack is unblockable.
    5 Adrenaline    
Factions    
Enraged Smash Enraged Smash Elite Hammer Attack. If Enraged Smash hits, you gain 1...3...4 strikes of adrenaline. If you hit a moving foe, you strike for +10...34...40 damage, and your target is knocked down.
    5 Energy   5 Recharge
Factions    
Fierce Blow Fierce Blow Hammer Attack. If Fierce Blow hits, you strike for +5...17...20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1...7...8 seconds.
    6 Adrenaline    
Factions    
Forceful Blow Forceful Blow Elite Hammer Attack. If Forceful Blow hits, you strike for +10...26...30 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5...17...20 seconds. This attack cannot be blocked.
    5 Adrenaline    
Factions    
Renewing Smash Renewing Smash Hammer Attack. If Renewing Smash hits, it deals +10...34...40 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly.
    5 Energy 1 Activation 30 Recharge
Factions    
Yeti Smash Yeti Smash Hammer Attack. Lose all adrenaline. Attack all adjacent foes. If this attack strikes a foe suffering from a condition, that foe is knocked down. (50% failure chance with Hammer Mastery 4 or less.)
    6 Adrenaline    
Factions    
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