Difference between revisions of "Hard res"

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[[Hard res]] is a term used to describe any [[Resurrect (action)|resurrect]] [[skill]] that does not require a morale boost or exit from the explorable area in order to be reused. [[Resurrection Signet]] and [[Sunspear Rebirth Signet]] are the only resurrection skills that do not fit the "hard res" criteria.
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[[Hard res]] or hard rez is a term used to describe any [[Resurrect (action)|resurrect]] [[skill]] that does not require a morale boost or exit from the explorable area in order to be reused. [[Resurrection Signet]] and [[Sunspear Rebirth Signet]] are the only resurrection skills that do not fit the "hard res" criteria, and are sometimes referred to as soft rezes or sigs.
   
Hard res skills, especially [[Resurrection Chant]], are often combined with either [[Glyph of Sacrifice]] or [[Glyph of Essence]] to produce an "instant res" which can bring any player to full health instantly.
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Hard res skills, especially [[Resurrection Chant]], are often combined with [[Glyph of Sacrifice]] or [[Fast Casting]] to produce an "instant res" which can bring any player to full health instantly.
   
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 00:21, 15 March 2007

Hard res or hard rez is a term used to describe any resurrect skill that does not require a morale boost or exit from the explorable area in order to be reused. Resurrection Signet and Sunspear Rebirth Signet are the only resurrection skills that do not fit the "hard res" criteria, and are sometimes referred to as soft rezes or sigs.

Hard res skills, especially Resurrection Chant, are often combined with Glyph of Sacrifice or Fast Casting to produce an "instant res" which can bring any player to full health instantly.