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Health conditional skills quick reference

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Quest-medium.png - This skill may be earned from a quest. See skill information for details.
Energy.png - Energy requirement
Activation.png - Activation Time
Recharge.png - Recharge Time

Warrior

Strength[edit | edit source]

"You Will Die!".jpg "You Will Die!" Shout. If target foe is below 50% Health, you gain 1...3...3 strikes of adrenaline.
    5 Energy.png   15 Recharge.png
Factions    

Swordsmanship[edit | edit source]

Final Thrust.jpg Final Thrust Sword Attack. Lose all adrenaline. If Final Thrust hits, you deal 1...32...40 more damage. This damage is doubled if your target was below 50% Health.
    10 Adrenaline.png    
Core   Can be obtained through a quest

Ranger[edit | edit source]

Beast Mastery[edit | edit source]

Brutal Strike.jpg Brutal Strike Pet Attack. Your animal companion attempts a Brutal Strike that deals +5...29...35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5...29...35 damage.
    10 Energy.png   5 Recharge.png
Prophecies    
Edge of Extinction.jpg Edge of Extinction Nature Ritual. Create a level 1...8...10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14...43...50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30...126...150 seconds.
    5 Energy.png 5 Activation.png 60 Recharge.png
Prophecies   Can be obtained through a quest
Lacerate.jpg Lacerate Elite Nature Ritual. Create a level 1...8...10 spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this spirit dies, all non-spirit creatures within its range that have less than 90% Health begin Bleeding for 5...21...25 seconds. This spirit dies after 30...126...150 seconds.
    10 Energy.png 3 Activation.png 15 Recharge.png
Factions    

Marksmanship[edit | edit source]

Needling Shot.jpg Needling Shot Bow Attack. Needling Shot strikes for only 10...26...30 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly. Your other attack skills are disabled for 2 seconds.
    5 Energy.png ¾ Activation.png 4 Recharge.png
Factions    

Wilderness Survival[edit | edit source]

Serpent's Quickness.jpg Serpent's Quickness Stance. For 15...27...30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%.
    5 Energy.png   45 Recharge.png
Prophecies   Can be obtained through a quest

Necromancer[edit | edit source]

Blood Magic[edit | edit source]

Blood Drinker.jpg Blood Drinker Spell. If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20...56...65 Health from target foe.
    5 Energy.png 2 Activation.png 8 Recharge.png
Factions    
Lifebane Strike.jpg Lifebane Strike Spell. Target foe takes 12...41...48 shadow damage. If that foe's Health is above 50%, you steal up to 12...41...48 Health.
    10 Energy.png 2 Activation.png 15 Recharge.png
Factions Duplicate of Shadow Strike  
Shadow Strike.jpg Shadow Strike Spell. Target foe takes 12...41...48 shadow damage. If that foe's Health is above 50%, you steal up to 12...41...48 Health.
    10 Energy.png 2 Activation.png 15 Recharge.png
Prophecies Duplicate of Lifebane Strike Can be obtained through a quest

Death Magic[edit | edit source]

Deathly Chill.jpg Deathly Chill Spell. Target foe is struck for 5...41...50 cold damage. If that foe's Health is above 50%, you deal an additional 5...41...50 shadow damage.
    10 Energy.png 1 Activation.png 5 Recharge.png
Prophecies    
Taste of Pain.jpg Taste of Pain Spell. If target foe is below 50% Health, you gain 30...126...150 Health.
    5 Energy.png ¼ Activation.png 10 Recharge.png
Factions    

Soul Reaping[edit | edit source]

Signet of Lost Souls.jpg Signet of Lost Souls Signet. If target foe is below 50% Health, you gain 10...82...100 Health and 1...8...10 Energy.
        ¼ Activation.png 8 Recharge.png
Nightfall    

No Attribute[edit | edit source]

Gaze of Contempt.jpg Gaze of Contempt Spell. If target foe has more than 50% Health, that foe loses all enchantments.
    10 Energy.png 2 Activation.png 15 Recharge.png
Factions    

Mesmer[edit | edit source]

Illusion Magic[edit | edit source]

Illusion of Weakness.jpg Illusion of Weakness Enchantment Spell. You lose 50...202...240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202...240 Health.
    10 Energy.png 2 Activation.png 30 Recharge.png
Prophecies   Can be obtained through a quest

Assassin[edit | edit source]

Critical Strikes[edit | edit source]

Unsuspecting Strike.jpg Unsuspecting Strike Lead Attack. If this attack hits, you strike for +19...29...31 damage. If your target was above 90% Health you deal an additional 15...63...75 damage.
    10 Energy.png   2 Recharge.png
Factions   Can be obtained through a quest

Dagger Mastery[edit | edit source]

Desperate Strike.jpg Desperate Strike Lead Attack. If you have less than 50...74...80% Health, you deal +15...51...60 damage.
    5 Energy.png   6 Recharge.png
Factions    
Moebius Strike.jpg Moebius Strike Elite Off-Hand Attack. Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10...30...35 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.
DualAttack required.png   5 Energy.png   2 Recharge.png
Factions    

Deadly Arts[edit | edit source]

Augury of Death.jpg Augury of Death Hex Spell. For 5...29...35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5...17...20 seconds and Shadow Step to that foe. This spell has half the normal range.
    5 Energy.png 1 Activation.png 20 Recharge.png
Nightfall    

Shadow Arts[edit | edit source]

Shroud of Distress.jpg Shroud of Distress Enchantment Spell. For 30...54...60 seconds, if you are below 50% Health, you have +3...7...8 Health regeneration and a 75% chance to block attacks.
    10 Energy.png 1 Activation.png 45 Recharge.png
Factions   Can be obtained through a quest

Paragon[edit | edit source]

Command[edit | edit source]

"Never Give Up!".jpg "Never Give Up!" Shout. All allies within earshot and below 75% Health gain 1...8...10 Energy.
    5 Energy.png   15 Recharge.png
Nightfall    
"Never Surrender!".jpg "Never Surrender!" Shout. For 15 seconds, all party members within earshot and below 75% Health gain +1...4...5 Health regeneration.
    5 Energy.png   15 Recharge.png
Nightfall    
Anthem of Envy.jpg Anthem of Envy Chant. For 10 seconds, the next attack skill used by each ally within earshot deals +10...22...25 damage against foes with more than 50% Health.
    6 Adrenaline.png 1 Activation.png  
Nightfall    

Spear Mastery[edit | edit source]

Merciless Spear.jpg Merciless Spear Spear Attack. If this attack hits a foe with less than 50% Health, that foe suffers from a Deep Wound for 5...17...20 seconds.
    6 Adrenaline.png    
Nightfall    

Dervish[edit | edit source]

Mysticism[edit | edit source]

Faithful Intervention.jpg Faithful Intervention Enchantment Spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126...150 Health.
    5 Energy.png 2 Activation.png 20 Recharge.png
Nightfall    
Watchful Intervention.jpg Watchful Intervention Enchantment Spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50...170...200 Health.
    10 Energy.png 1 Activation.png 15 Recharge.png
Nightfall    

Scythe Mastery[edit | edit source]

Reaper's Sweep.jpg Reaper's Sweep Elite Scythe Attack. If this attack hits, you Cripple your target for 3...13...15 seconds. You lose 1 Dervish enchantment. If an enchantment was removed, this attack knocks down for 2...3...3 seconds.
    8 Adrenaline.png    
Nightfall    

Wind Prayers[edit | edit source]

Test of Faith.jpg Test of Faith Spell. Deals 15...55...65 cold damage and takes 1 enchantment from target foe. If that foe was not enchanted, that foe is Dazed for 1...3...4 seconds.
    7 Adrenaline.png ¾ Activation.png 5 Recharge.png
Nightfall    

PvE Skills[edit | edit source]

Deldrimor Title Track[edit | edit source]

"By Ural's Hammer!".jpg "By Ural's Hammer!" Shout. For 30 seconds, all dead party members in earshot are resurrected with full Health and Energy. Resurrected party members deal 25...33% more damage. When this effect ends, affected party members die. This skill does not incur a death penalty.
    5 Energy.png   60 Recharge.png
Eye of the North PvE
only
Can be obtained through a quest

Norn Title Track[edit | edit source]

"Finish Him!".jpg "Finish Him!" Shout. If target foe has less than 50% Health, that foe takes 44...80 damage and suffers from Cracked Armor and a Deep Wound for 12...20 seconds.
    10 Energy.png   15 Recharge.png
Eye of the North PvE
only
Can be obtained through a quest