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Since this stance lasts so long, it is easy not to notice that a Hex may have ended it, leaving you unprotected.
Activate this about 15 seconds before going to battle against mesmers and necromancers and you can effectively block two hexes even at 1 Domination Magic.
This skill does not cause the hex spell to "fail" in the same sense that other fail skills do. Instead the hex is cast and will recharge normally, except the caster will take damage and the hex is never applied.