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Illusion Magic skills (Core)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Illusion Magic

Arcane Conundrum.jpg Arcane Conundrum Hex Spell. For 5...13...15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1...6...7 energy.
    10 Energy.png 2 Activation.png 20 Recharge.png
Core   Can be obtained through a quest
Clumsiness.jpg Clumsiness Hex Spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76...92 damage.
    10 Energy.png 2 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Conjure Phantasm.jpg Conjure Phantasm Hex Spell. For 2...13...16 seconds, target foe experiences -5 Health degeneration.
    10 Energy.png 1 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Crippling Anguish.jpg Crippling Anguish Elite Hex Spell. For 5...17...20 seconds, target moves and attacks 50% slower and suffers -1...7...8 Health degeneration.
    5 Energy.png 1 Activation.png 12 Recharge.png
Core    
Fragility.jpg Fragility Hex Spell. For 8...18...20 seconds, target and adjacent foes take 5...17...20 damage each time they suffer or recover from a new condition.
    5 Energy.png 1 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Illusion of Haste.jpg Illusion of Haste Enchantment Spell. For 5...10...11 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds.
    5 Energy.png 1 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Imagined Burden.jpg Imagined Burden Hex Spell. For 8...18...20 seconds, target foe moves 50% slower.
    15 Energy.png 1 Activation.png 30 Recharge.png
Core   Can be obtained through a quest
Soothing Images.jpg Soothing Images Hex Spell. For 8...18...20 seconds, target foe and all adjacent foes cannot gain adrenaline.
    15 Energy.png 2 Activation.png 8 Recharge.png
Core