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Illusion Magic skills (Prophecies)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Illusion Magic

Distortion.jpg Distortion Stance. For 1...4...5 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.
    5 Energy.png   8 Recharge.png
Prophecies   Can be obtained through a quest
Ethereal Burden.jpg Ethereal Burden Hex Spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10...16...18 Energy.
    15 Energy.png 1½ Activation.png 30 Recharge.png
Prophecies Duplicate of Kitah's Burden Can be obtained through a quest
Fevered Dreams.jpg Fevered Dreams Elite Hex Spell. For 10...22...25 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions, that foe is Dazed for 1...3...3 seconds.
    10 Energy.png 2 Activation.png 10 Recharge.png
Illusion of Weakness.jpg Illusion of Weakness Enchantment Spell. You lose 50...202...240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202...240 Health.
    10 Energy.png 2 Activation.png 30 Recharge.png
Prophecies   Can be obtained through a quest
Illusionary Weaponry.jpg Illusionary Weaponry Elite Enchantment Spell. For 30 seconds, your melee attacks neither hit nor fail to hit. Instead, Illusionary Weaponry deals 8...34...40 damage to your targets for each melee attack. You have +5 armor for each equipped Illusion Magic skill.
    5 Energy.png 1 Activation.png 25 Recharge.png
Ineptitude.jpg Ineptitude Elite Hex Spell. For 4 seconds, the next time the target foe or any adjacent foe attacks, they take 30...114...135 damage and are Blinded for 10 seconds.
    10 Energy.png 1 Activation.png 15 Recharge.png
Migraine.jpg Migraine Elite Hex Spell. For 5...17...20 seconds, target foe suffers -1...7...8 Health degeneration and takes 100% longer to activate skills.
    10 Energy.png 2 Activation.png 12 Recharge.png
Phantom Pain.jpg Phantom Pain Hex Spell. For 10 seconds, target foe suffers -1...3...4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17...20 seconds.
    5 Energy.png 2 Activation.png 15 Recharge.png
Prophecies   Can be obtained through a quest
Sympathetic Visage.jpg Sympathetic Visage Enchantment Spell. For 4...9...10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
    10 Energy.png 1 Activation.png 20 Recharge.png
Prophecies Duplicate of Ancestor's Visage