Full: All hexes are removed from Shiro. For the next 10 seconds, all of Shiro's attacks are double strikes and hit nearby foes. Shiro tranfers any conditions from himself to foes he hits.
Concise: (10 seconds.) All Shiro's attacks are double strikes and hit nearby foes. Shiro transfers conditions from himself to foes he hits. Initial effect: removes all hexes from Shiro.
- Shiro will use this skill when he has 1/3 of his health left.
- When used in conjunction with Battle Scars, Shiro may very well wipe your entire party.
- Spells that trigger on attack or on hit (such as these) can do massive amounts of damage to Shiro in a short amount of time.
- Note that the duration is longer than the recharge. Shiro seems to sometimes use this to remove a hex.