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Full: You lose all adrenaline and target other ally gains 1...3...4 strikes of adrenaline.
Concise: Target ally gains 1...3...4 strikes of adrenaline. Cannot self-target. You lose all adrenaline.
Acquisition[edit | edit source]
Notes[edit | edit source]
- It is highly recommended that you use this skill before engaging in combat, countering the downside of the skill.
- It is possible to fully charge an ally's adrenaline pool outside battle with the use of this skill.