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Judge's Intervention

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Skill details
Judge's Intervention
Judge's Intervention.jpg
Campaign Nightfall Monk
Profession Monk
Attribute Smiting Prayers
Type Enchantment Spell
    5 Energy.png ¼ Activation.png 8 Recharge.png

Full: For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30...150...180 holy damage.

Concise: (10 seconds.) Negates the next fatal damage. Negation effect: deals 30...150...180 holy damage to one foe near target ally.

Smiting Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240

Acquisition[edit | edit source]

Skill Trainers:

Hero Skill Trainers:

Notes[edit | edit source]

  • While this skill refers to damage being fatal as the trigger, it actually triggers whenever health would reach zero, through damage or life steal, but not through degeneration.
  • This spell will trigger before damage reduction skills such as Protective Spirit are considered, regardless of casting order. Thus, a 55 Monk can utilize this to dish out damage the next time they would have taken more than 55 damage.
  • This spell can be used in conjunction with Divine Intervention, negating fatal damage from the next two attacks.
  • Works well on melee attacking minions in PvE.
  • Good on-death spike with Death Nova, as the target ally will usually die in the next damage taken.

Related skills[edit | edit source]