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Full: All adjacent foes are struck for 250 damage and knocked down for 4 seconds.
Concise: Deals 250 damage and causes knock-down (4 seconds). Also affects adjacent foes.
Notes[edit | edit source]
- Junundu Smash can be used to knock down certain pillars to create bridges. To do so, use the skill nearby the pillar and it will cause it to tip over.
- Follow this skill with Junundu Bite to gain 500HP (assuming the foe can be knocked down).
- Note that when used in sync with Junundu Tunnel, Tunnel's knockdown will take place first. Therefore, adjacent foes will only be knocked down for three seconds, instead of four.
- Though it is not mentioned in the skill, this skill appears to deal elemental damage, and most likely does earth damage.