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Skill details
Lingering Curse
Lingering Curse
Campaign Core Necromancer
Profession Necromancer
Attribute Curses
Type Elite Hex Spell
    15 Energy 1 Activation 10 Recharge

Full: For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration, and receive 20% less benefit from healing.

Concise: (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing.

Curses 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health degen 0 0 0 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4
Duration 6 8 9 11 12 14 16 17 19 20 22 24 25 27 28 30 32 33 35 36 38 40

Acquisition

Signet of Capture:

Notes

  • This is a brutally effective means of ensuring that a target under heavy focused fire cannot be saved by the enemy Monk(s). Previously cast protections will be removed, allowing your attacks to have full effect, and the enemy healers will have to work twice as hard to repair the damage dealt.
  • Lingering Curse is most effective in teams that focus their attacks on a single target. It is also very useful to put on the enemy Ghostly Hero in altar maps such as the Hall of Heroes, when killing the enemy Hero holding the Altar is of utmost importance.
  • Lingering Curse does not affect life stealing skills.
  • And of course, be sure to cover the hex for more effective use.

Related skills

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  • Healing Reduction
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