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Contents

List of InsigniaEdit

Name Icon Bonus Campaign Availability Armor with this Bonus Inherently

CommonEdit

Survivor   Health +15 (on chest armor)
Health +10 (on leg armor)
Health +5 (on other armor)
Factions (PvP only), Nightfall

 Berserker's (F),  Explorer's (F),  Shepherd's (F),  Revenant's (F),  Masquerade (F),  Archmage's (F),  Valkyrie's (F),  Harbinger's (F),  Overseer's (N beta),  Nomad's (N beta)

Radiant   Energy +3 (on chest armor)
Energy +2 (on leg armor)
Energy +1 (on other armor)
All (PvP only), Nightfall

 Gladiator's (P/F),  Druid's (P/F),  Ascetic's (P/F),  Scar Pattern (P)/Cabalist's (F),  Enchanter's (P/F),  Shrouded (F)/Zodiac Shroud (F beta),  Halcyon's (F),  Templar's (N beta),  Soothsayer's (N beta)

Stalwart   Armor +10 (vs. physical damage) All (PvP only), Nightfall

 Judge's (P/F),  Rogue's (P/F),  Battlemage's (F)

Brawler's   Armor +10 (while attacking) All (PvP only), Nightfall

 

Blessed   Armor +10 (while affected by an Enchantment Spell) All (PvP only), Nightfall

 Acolyte's (F),  Charlatan's (F),  Tempest (F)

Herald's   Armor +10 (while holding an item) All (PvP only), Nightfall

 Oracle's (F)

Sentry's   Armor +10 (while in a stance) All (PvP only), Nightfall

 Legionnaire's (F),  Sentry's (F),  Savant's (F)

  WarriorEdit

Knight's   Received physical damage -3 All (PvP only), Nightfall

 Knight's (P/F)

Stonefist   Increases knockdown time of foes by 1 second. (Maximum: 3 seconds) (Non-stacking) All (PvP only), Nightfall

 Stoneskin/Stonefist Gauntlets (P/F)

Dreadnought   Armor +10 (vs. elemental damage) All (PvP only), Nightfall

 Dragon (P), Platemail (P), Wyvern (P), Dreadnought's (F)

Sentinel's   Armor +20 (Requires 13 Strength, vs. elemental damage) All (PvP only), Nightfall

 Sentinel's Armor (F)

Lieutenant's   Reduces Hex durations on you by 20% and damage dealt by you by 5% (Non-stacking)
Armor -20
All (PvP only), Nightfall

 Lieutenant's Helm (P)

  RangerEdit

Frostbound   Armor +15 (vs. Cold damage) All (PvP only), Nightfall

 Fur-Lined (P), Frostbound (F)

Pyrebound   Armor +15 (vs. Fire damage) All (PvP only), Nightfall

 Drakescale (P), Pyrebound (F)

Stormbound   Armor +15 (vs. Lightning damage) All (PvP only), Nightfall

 Studded Leather (P), Stormbound (F)

Scout's   Armor +10 (while using a Preparation) All (PvP only), Nightfall

 Scout's (F)

Earthbound   Armor +15 (vs. Earth damage) Nightfall

 

Beastmaster's   Armor +10 (while your pet is alive) Nightfall

 

  MonkEdit

Wanderer's   Armor +10 (vs. elemental damage) All (PvP only), Nightfall

 Wanderer's (P/F)

Disciple's   Armor +15 (while affected by a Condition) All (PvP only), Nightfall

 Disciple's (F)

Anchorite's   Armor +5 (while recharging 1 or more Skills)
Armor +5 (while recharging 3 or more Skills)
Armor +5 (while recharging 5 or more Skills)
Nightfall

 

  NecromancerEdit

Bloodstained   Reduces casting time of spells that exploit corpses 25% (Non-stacking) All (PvP only), Nightfall

 Bloodstained Boots (P/F)

Tormentor's   Armor +10
Light damage you receive increased by 6 (on chest armor)
Light damage you receive increased by 4 (on leg armor)
Light damage you receive increased by 2 (on other armor)
All (PvP only), Nightfall

 Tormentor's (P/F)

Bonelace   Armor +15 (vs. Piercing damage) All (PvP only), Nightfall

 Bonelace (P/F)

Minion Master's   Armor +5 (while you control 1 or more minions)
Armor +5 (while you control 3 or more minions)
Armor +5 (while you control 5 or more minions)
Factions (PvP only), Nightfall

 Minion Master's (F)

Blighter's   Armor +20 (while affected by a Hex Spell) Factions (PvP only), Nightfall

 Blighter's (F)

Undertaker's   Armor +5 (while Health is below 80%)
Armor +5 (while Health is below 60%)
Armor +5 (while Health is below 40%)
Armor +5 (while Health is below 20%)
Nightfall

 

  MesmerEdit

Virtuoso's   Armor +15 (while activating skills) All (PvP only), Nightfall

 Virtuoso's (P/F)

Artificer's   Armor +3 (for each equipped Signet) Nightfall

 

Prodigy's   Armor +5 (while recharging 1 or more Skills)
Armor +5 (while recharging 3 or more Skills)
Armor +5 (while recharging 5 or more Skills)
Nightfall

 

  ElementalistEdit

Hydromancer   Armor +10 (vs. elemental damage)
Armor +10 (vs. Cold damage)
All (PvP only), Nightfall

 Hydromancer's (P/F)

Geomancer   Armor +10 (vs. elemental damage)
Armor +10 (vs. Earth damage)
All (PvP only), Nightfall

 Geomancer's (P/F)

Pyromancer   Armor +10 (vs. elemental damage)
Armor +10 (vs. Fire damage)
All (PvP only), Nightfall

 Pyromancer's (P/F)

Aeromancer   Armor +10 (vs. elemental damage)
Armor +10 (vs. Lightning damage)
All (PvP only), Nightfall

 Aeromancer's (P/F)

Prismatic   Armor +5 (requires 9 Air Magic)
Armor +5 (requires 9 Earth Magic)
Armor +5 (requires 9 Fire Magic)
Armor +5 (requires 9 Water Magic)
Nightfall

 

  AssassinEdit

Vanguard's   Armor +10 (vs. physical damage)
Armor +10 (vs. Blunt damage)
Factions (PvP only), Nightfall

 Vanguard's (F)

Infiltrator's   Armor +10 (vs. physical damage)
Armor +10 (vs. Piercing damage)
Factions (PvP only), Nightfall

 Infiltrator's (F)

Saboteur's   Armor +10 (vs. physical damage)
Armor +10 (vs. Slashing damage)
Factions (PvP only), Nightfall

 Saboteur (F)

Nightstalker's   Armor +15 (while attacking) Factions (PvP only), Nightfall

 Nightstalker's (F)

  RitualistEdit

Shaman's   Armor +5 (while you control 1 or more Spirits)
Armor +5 (while you control 2 or more Spirits)
Armor +5 (while you control 3 or more Spirits)
Factions (PvP only), Nightfall

 Shaman's (F)

Ghost Forge   Armor +15 (while affected by a Weapon Spell) Factions (PvP only), Nightfall

 Emissary's (F)

Mystic's   Armor +15 (while activating skills) Factions (PvP only), Nightfall

 Mystic's (F)

  ParagonEdit

Centurion's   Armor +10 (while affected by a Shout, Echo or Chant) Nightfall

 

No corresponding insignia   Armor +10 (vs. Elemental damage)
Armor +10 (vs. Lightning damage)
Nightfall (beta)

 Empyrean (N beta)

No corresponding insignia   Armor +10 (vs. Elemental damage)
Armor +10 (vs. Fire damage)
Nightfall (beta)

 Radiant (N beta)

  DervishEdit

Windwalker   Armor +5 (while affected by 1 or more Enchantment Spells)
Armor +5 (while affected by 2 or more Enchantment Spells)
Armor +5 (while affected by 3 or more Enchantment Spells)
Armor +5 (while affected by 4 or more Enchantment Spells)
Nightfall

 

Forsaken   Armor +10 (while not affected by an Enchantment Spell) Nightfall

 

No corresponding insignia   Armor +10 (vs. Elemental damage)
Armor +10 (vs. Earth damage)
Nightfall (beta)

 Dunewalker's (N beta)

No corresponding insignia   Armor +10 (vs. Elemental damage)
Armor +10 (vs. Cold damage)
Nightfall (beta)

 Windwalker's (N beta)