GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Mark of Insecurity

From GuildWiki
Jump to: navigation, search
Skill details
Mark of Insecurity
Mark of Insecurity.jpg
Campaign Nightfall Assassin
Profession Assassin
Attribute Deadly Arts
Type Elite Hex Spell
    5 Energy.png 1 Activation.png 10 Recharge.png

Full: For 5...21...25 seconds, target foe suffers from -1...3...3 Health degeneration, and enchantments and stances on that foe expire 30...70...80% faster. All of your non-Assassin skills are disabled for 10 seconds.

Concise: (5...21...25 seconds.) Causes -1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-Assassin skills (10 seconds).

Deadly Arts 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Health degen 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4
%Faster expire 30 33 37 40 43 47 50 53 57 60 63 67 70 73 77 80 83 87 90 93 97
Duration 5 6 8 9 10 12 13 14 16 17 18 20 21 22 24 25 26 28 29 30 32

Acquisition[edit | edit source]

Signet of Capture:

Notes[edit | edit source]

  • Provides a great counter against flag runners due to the very common use of stances and/or enchantments in order to increase movement speed; this will shorten both.
  • Provides an excellent counter to blocking for a solo or coordinated spike.
  • Will only shorten new stances and enchantments on the target, not pre-existing ones.

Related skills[edit | edit source]

Related articles[edit | edit source]