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Skill details
Mighty Was Vorizun
Mighty Was Vorizun
Campaign Factions Ritualist
Profession Ritualist
Attribute Communing
Type Item Spell
    5 Energy 2 Activation 30 Recharge

Full: Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.

Concise: (15...51...60 seconds.) You have +15 armor and +30 maximum Energy.

Communing 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78

Acquisition[ | ]

Skill Trainers:

Notes[ | ]

  • Consider that this skill gives almost as much armor as a shield, and more energy than most focus items, negating some of the drawbacks of other ash-holding spells.
  • Use Mighty Was Vorizun with Herald's Insignias to gain a +25 armor boost, for 85 AL overall.
  • Keep in mind that the ashes replace your weapon and focus so you lose their mods. If your weapon has a +15 energy bonus and you summon the ashes, you will get only a net +15 Energy max boost.
  • Some R/Rts might consider using this skill while trapping instead of the staff/wand + focus combo, because of the added armor that can help in some situations.
  • If the spirit Empowerment is in the area, you can get a major energy boost of 40 maximum energy
  • Keep in mind that if you have less than 30 energy and no +energy equipment when the spell ends, your energy will be sent below 0, which can prevent you from using most skills for a time. On the flip side, not only does the skill increase your max energy it also gives you that much energy as well, so casting with 5 energy will cause your energy to decrease by 5 and then increase by 30 so you will suddenly have 30 energy (again, assuming no weapon mods).

Trivia[ | ]

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