Full: Target foe and all adjacent foes take 15...51...60 fire damage. If you have more Energy than target foe, that foe and all adjacent foes take an additional 15...51...60 fire damage and are set on fire for 1...8...10 seconds.
Concise: Deals 15...51...60 fire damage. If you have more Energy than target foe, deals 15...51...60 more fire damage and inflicts Burning (1...8...10 seconds). Also hits adjacent foes.
When the condition is met, this spell will deal 2 separate packets of damage.
Using a +15 energy -1 energy regeneration wand or offhand can both enhance and defend against the use of this skill. Consider switching to a weapon group containing one or both of these items if using it on a non-elementalist primary, as an elementalist with low energy storage attribute, or if this spell is being used against you.
This page was last edited on 7 December 2010, at 15:24.
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