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(rewrite; removing details from introduction, adding in explanation of why effective, making Rt variations a variant, rather than primary part of defn)
 
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[[Minion master]]s (or minionmancers) are a necromancers or ritualists who specialize in maintaining large armies of animated undead creatures, usually bone minions and fiends. Such characters are popular in [[PvE]] as questing and farming characters. They use minions to deal mass damage and to defend soft targets like monks. Their army grows until the cap of ten minions.
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[[Minion master]]s are characters who specialize in maintaining large armies of [[Minion]]s. These builds are popular in [[PvE]] for missions and [[vanquish]]ing because the enemy [[AI]] has trouble dealing with the undead hordes. The most common variations are the [[Discordway]] and [[Sabway]] teams, which include the 3 Necromancer heroes ([[Livia]], [[Master of Whispers]], and [[Olias]]).
   
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== Effectiveness ==
For a general guide to playing minion masters and a selection of minion master builds, see the [[general minion mastery guide]].
 
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Minion masters are highly effective because they both distract and block foes from key party members:
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* PvE enemies tend to target low-[[health]] foes first;
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* With large numbers of minions, melee damage dealers find it hard to reach spellcasters.
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* The minions are able to be used as sacrificial bombs, disease or condition carriers, or other distractions.
   
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== Variations ==
[[Category:Glossary]]
 
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The maximum number of minions is limited to half a character's [[Death Magic]] rank plus two, i.e. <code>Max = 2 + <sup><small>Death</small></sup>/<sub><small>2</small></sub></code>. This allows Necromancers to generate up to 10 minions at a time (using a Superior [[Rune]] of Death Magic on their headgear), whereas other professions are limited to 8.
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However, [[Ritualist]]s can also make excellent minion masters using skills that enhance or trigger off of summoned creatures, e.g. [[Boon of Creation]] and [[Explosive Growth]].
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== Notes ==
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* [[Animate_minion_skills_quick_reference|Minion skills quick reference]]
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* [[Minion]]
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* [[Discordway]] and [[Sabway]]
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* [[General minion mastery guide]]
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{{Historical|At one time, ''Minion Mancer'' or ''Minionmancer'' was a popular name for this type of character, since they are more often Necromancers.}}
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[[Category:Glossary]] [[Category:Build archetypes]]

Latest revision as of 18:10, 13 July 2010

Minion masters are characters who specialize in maintaining large armies of Minions. These builds are popular in PvE for missions and vanquishing because the enemy AI has trouble dealing with the undead hordes. The most common variations are the Discordway and Sabway teams, which include the 3 Necromancer heroes (Livia, Master of Whispers, and Olias).

Effectiveness[ | ]

Minion masters are highly effective because they both distract and block foes from key party members:

  • PvE enemies tend to target low-health foes first;
  • With large numbers of minions, melee damage dealers find it hard to reach spellcasters.
  • The minions are able to be used as sacrificial bombs, disease or condition carriers, or other distractions.

Variations[ | ]

The maximum number of minions is limited to half a character's Death Magic rank plus two, i.e. Max = 2 + Death/2. This allows Necromancers to generate up to 10 minions at a time (using a Superior Rune of Death Magic on their headgear), whereas other professions are limited to 8.

However, Ritualists can also make excellent minion masters using skills that enhance or trigger off of summoned creatures, e.g. Boon of Creation and Explosive Growth.

Notes[ | ]

Historical note Historical note: At one time, Minion Mancer or Minionmancer was a popular name for this type of character, since they are more often Necromancers.