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Monk skills quick reference (Factions)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Upkeep.png Maintenance cost

Activation.png Activation time

Recharge.png Recharge time

Divine Favor

Blessed Light.jpg Blessed Light Elite Spell. Heal target ally for 10...114...140 Health and remove one condition and one hex.
    10 Energy.png ¾ Activation.png 3 Recharge.png
Factions    
Boon Signet.jpg Boon Signet Elite Signet. Heal target ally for 20...68...80 Health. Your next Healing or Protection Prayer spell that targets an ally heals for an additional 20...68...80 Health.
        1 Activation.png 8 Recharge.png
Factions    
Heaven's Delight.jpg Heaven's Delight Spell. Heals you and party members within earshot for 15...51...60 points.
    5 Energy.png 1 Activation.png 12 Recharge.png
Factions Duplicate of Divine Healing  
Release Enchantments.jpg Release Enchantments Spell. Lose all enchantments. Each party member is healed for 5...29...35 Health for each Monk enchantment lost.
    5 Energy.png 1 Activation.png 5 Recharge.png
Factions    
Spell Shield.jpg Spell Shield Enchantment Spell. For 5...17...20 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10...6...5 seconds.
    10 Energy.png 2 Activation.png 30 Recharge.png
Factions    
Withdraw Hexes.jpg Withdraw Hexes Elite Spell. Remove all hexes from target ally and all adjacent allies. This spell takes an additional 20...8...5 seconds to recharge for each hex removed in this way.
    15 Energy.png 1 Activation.png 5 Recharge.png
Factions    

Healing Prayers

Dwayna's Sorrow.jpg Dwayna's Sorrow Enchantment Spell. For 30 seconds, target ally and all nearby allies are enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5...41...50.
    5 Energy.png 1 Activation.png 5 Recharge.png
Factions    
Ethereal Light.jpg Ethereal Light Spell. Target ally is healed for 25...85...100. This spell is easily interrupted.
    5 Energy.png 1 Activation.png 5 Recharge.png
Factions    
Gift of Health.jpg Gift of Health Spell. All of your other Healing Prayers skills are disabled for 10...6...5 seconds. Target other ally is healed for 15...123...150 Health.
    5 Energy.png ¾ Activation.png 5 Recharge.png
Factions    
Healing Burst.jpg Healing Burst Elite Spell. Target ally is healed for 10...130...160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.
    5 Energy.png ¾ Activation.png 4 Recharge.png
Factions    
Healing Light.jpg Healing Light Elite Spell. Heal target ally for 40...88...100 Health. If your target has an enchantment, you gain 1...3...3 Energy.
    5 Energy.png 1 Activation.png 4 Recharge.png
Factions    
Healing Whisper.jpg Healing Whisper Spell. Target other ally is healed for 40...88...100. This spell has half the normal range.
    5 Energy.png 1 Activation.png 1 Recharge.png
Factions    
Jamei's Gaze.jpg Jamei's Gaze Spell. Heal target other ally for 35...151...180 Health.
    10 Energy.png ¾ Activation.png 3 Recharge.png
Factions Duplicate of Heal Other  
Karei's Healing Circle.jpg Karei's Healing Circle Spell. Heal yourself and all adjacent creatures for 30...150...180 points.
    10 Energy.png 1 Activation.png 5 Recharge.png
Factions Duplicate of Heal Area  
Resurrection Chant.jpg Resurrection Chant Spell. Resurrect target party member with up to your current Health and 5...29...35% Energy. This spell has half the normal range.
    10 Energy.png 6 Activation.png 15 Recharge.png
Factions    
Signet of Rejuvenation.jpg Signet of Rejuvenation Signet. Heal target ally for 15...63...75. If target ally is casting a spell or attacking, that ally is healed for an additional 15...63...75 Health.
        1 Activation.png 8 Recharge.png
Factions    

Protection Prayers

Air of Enchantment.jpg Air of Enchantment Elite Enchantment Spell. For 4...9...10 seconds, enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy).
    5 Energy.png ¼ Activation.png 8 Recharge.png
Factions    
Extinguish.jpg Extinguish Spell. Remove one condition from each party member. Party members relieved of Burning are healed for 10...82...100 Health.
    15 Energy.png 1 Activation.png 12 Recharge.png
Factions    
Life Sheath.jpg Life Sheath Elite Enchantment Spell. Remove 0...2...2 conditions from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20...84...100).
    5 Energy.png ¼ Activation.png 2 Recharge.png
Factions    
Reverse Hex.jpg Reverse Hex Enchantment Spell. Remove one hex from target ally. If a hex was removed in this way, for 5...9...10 seconds, the next time target ally would take damage, that damage is reduced by 5...41...50.
    10 Energy.png ¼ Activation.png 10 Recharge.png
Factions    
Shield Guardian.jpg Shield Guardian Enchantment Spell. For 1...3...4 seconds, all party members in earshot have a 75% chance to block attacks. If an attack is blocked, all allies in earshot are healed for 10...34...40 Health and Shield Guardian ends.
    5 Energy.png 1½ Activation.png 20 Recharge.png
Factions    
Spirit Bond.jpg Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30...78...90 Health.
    10 Energy.png ¼ Activation.png 2 Recharge.png
Factions    

Smiting Prayers

Kirin's Wrath.jpg Kirin's Wrath Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second.
    5 Energy.png 2 Activation.png 30 Recharge.png
Factions Duplicate of Symbol of Wrath  
Ray of Judgment.jpg Ray of Judgment Elite Spell. Invoke a Ray of Judgment at target foe's location. For 5 seconds, foes adjacent to that location are struck for 5...37...45 holy damage and begin Burning for 1...3...3 seconds every second.
    10 Energy.png 2 Activation.png 20 Recharge.png
Factions    
Signet of Rage.jpg Signet of Rage Signet. Target foe takes 5...41...50 holy damage and +5...9...10 holy damage for each adrenaline skill that foe has.
        1 Activation.png 20 Recharge.png
Factions    
Spear of Light.jpg Spear of Light Spell. Spear of Light flies toward target foe and deals 26...50...56 holy damage if it hits. Spear of Light deals +15...51...60 damage if it hits an attacking foe.
    5 Energy.png 1 Activation.png 15 Recharge.png
Factions    
Stonesoul Strike.jpg Stonesoul Strike Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage.
    5 Energy.png ¾ Activation.png 8 Recharge.png
Factions Duplicate of Holy Strike  
Word of Censure.jpg Word of Censure Elite Spell. Target foe takes 15...63...75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge.
    10 Energy.png 1 Activation.png 2 Recharge.png
Factions    

No Attribute

Empathic Removal.jpg Empathic Removal Elite Spell. You and target other ally lose 1 condition and 1 hex, and are healed for 50.
    5 Energy.png 1 Activation.png 7 Recharge.png
Factions