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Monk skills quick reference (Prophecies)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Upkeep.png Maintenance cost

Activation.png Activation time

Recharge.png Recharge time

Divine Favor

Blessed Aura.jpg Blessed Aura Enchantment Spell. While you maintain this enchantment, Monk enchantments you cast last 10...30...35% longer.
-1 Upkeep.png 10 Energy.png 2 Activation.png 2 Recharge.png
Prophecies   Can be obtained through a quest
Contemplation of Purity.jpg Contemplation of Purity Skill. Lose all enchantments. For each one lost, you gain 0...64...80 Health, lose one hex, and lose one condition (maximum 1...7...8 hexes and conditions).
    5 Energy.png ¼ Activation.png 10 Recharge.png
Prophecies   Can be obtained through a quest
Divine Healing.jpg Divine Healing Spell. Heal yourself and party members within earshot for 15...51...60 points.
    5 Energy.png 1 Activation.png 12 Recharge.png
Prophecies Duplicate of Heaven's Delight  
Divine Spirit.jpg Divine Spirit Enchantment Spell. For 1...11...14 seconds, Monk spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.)
    10 Energy.png ¼ Activation.png 60 Recharge.png
Prophecies   Can be obtained through a quest
Peace and Harmony.jpg Peace and Harmony Elite Enchantment Spell. Target ally loses 0...7...9 conditions and hexes. For 1...3...3 seconds, conditions and hexes expire 90% faster on that ally. All of your Smiting Prayers are disabled for 20 seconds.
    5 Energy.png ¼ Activation.png 10 Recharge.png
Prophecies    
Unyielding Aura.jpg Unyielding Aura Elite Enchantment Spell. While you maintain this enchantment, your Monk spells heal for +15...51...60% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location.
-1 Upkeep.png 5 Energy.png ¼ Activation.png 10 Recharge.png
Prophecies    
Watchful Spirit.jpg Watchful Spirit Enchantment Spell. While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30...150...180 Health when Watchful Spirit ends.
-1 Upkeep.png 15 Energy.png 1 Activation.png 5 Recharge.png
Prophecies    

Healing Prayers

Dwayna's Kiss.jpg Dwayna's Kiss Spell. Heal target other ally for 15...51...60 Health and an additional 10...30...35 Health for each enchantment or hex on that ally.
    5 Energy.png 1 Activation.png 3 Recharge.png
Prophecies   Can be obtained through a quest
Heal Area.jpg Heal Area Spell. Heal yourself and all adjacent creatures for 30...150...180 points.
    10 Energy.png 1 Activation.png 5 Recharge.png
Prophecies Duplicate of Karei's Healing Circle Can be obtained through a quest
Heal Other.jpg Heal Other Spell. Heal target other ally for 35...151...180 Health.
    10 Energy.png ¾ Activation.png 3 Recharge.png
Prophecies Duplicate of Jamei's Gaze Can be obtained through a quest
Healing Hands.jpg Healing Hands Elite Enchantment Spell. For 10 seconds, whenever target ally takes damage, that ally is healed for 5...29...35 Health.
    5 Energy.png ¼ Activation.png 25 Recharge.png
Prophecies    
Live Vicariously.jpg Live Vicariously Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2...14...17 Health.
-1 Upkeep.png 5 Energy.png 2 Activation.png  
Prophecies   Can be obtained through a quest
Restore Life.jpg Restore Life Spell. Touch the body of a fallen party member. Target party member is returned to life with 20...56...65% Health and 42...80...90% Energy.
    10 Energy.png 4 Activation.png 8 Recharge.png
Prophecies    
Vigorous Spirit.jpg Vigorous Spirit Enchantment Spell. For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5...17...20 Health.
    5 Energy.png ¼ Activation.png 4 Recharge.png
Prophecies   Can be obtained through a quest

Protection Prayers

Amity.jpg Amity Elite Hex Spell. For 8...18...20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.
    5 Energy.png ¼ Activation.png 45 Recharge.png
Prophecies    
Aura of Faith.jpg Aura of Faith Elite Enchantment Spell. For 3 seconds, target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage.
    5 Energy.png ¼ Activation.png 8 Recharge.png
Prophecies    
Life Attunement.jpg Life Attunement Enchantment Spell. While you maintain this enchantment, target ally deals 30% less damage with attacks, but gains 14...43...50% more Health when healed.
-1 Upkeep.png 10 Energy.png 2 Activation.png  
Prophecies   Can be obtained through a quest
Life Barrier.jpg Life Barrier Elite Enchantment Spell. While you maintain this enchantment, damage dealt to target other ally is reduced by 20...44...50%. If your Health is below 50% when that ally takes damage, Life Barrier ends.
-1 Upkeep.png 15 Energy.png 2 Activation.png 5 Recharge.png
Prophecies    
Mark of Protection.jpg Mark of Protection Elite Enchantment Spell. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49...60. All your Protection Prayers are disabled for 5 seconds.
    10 Energy.png 1 Activation.png 45 Recharge.png
Prophecies    
Mend Condition.jpg Mend Condition Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5...57...70 Health.
    5 Energy.png ¾ Activation.png 2 Recharge.png
Prophecies   Can be obtained through a quest
Pacifism.jpg Pacifism Hex Spell. For 8...18...20 seconds, target foe cannot attack. This effect ends if the target takes damage.
    10 Energy.png 2 Activation.png 30 Recharge.png
Prophecies   Can be obtained through a quest
Protective Bond.jpg Protective Bond Enchantment Spell. While you maintain this enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or spell. When Protective Bond prevents damage, you lose 6...4...3 Energy or the spell ends.
-1 Upkeep.png 10 Energy.png 2 Activation.png  
Prophecies    
Restore Condition.jpg Restore Condition Elite Spell. Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10...58...70 Health.
    5 Energy.png ¾ Activation.png 2 Recharge.png
Prophecies    
Shield of Deflection.jpg Shield of Deflection Elite Enchantment Spell. For 3...9...10 seconds, target ally has a 75% chance to block attacks and gains 15...27...30 armor.
    10 Energy.png ¼ Activation.png 10 Recharge.png
Prophecies    
Vital Blessing.jpg Vital Blessing Enchantment Spell. While you maintain this enchantment, target ally has +40...168...200 maximum Health.
-1 Upkeep.png 10 Energy.png ¾ Activation.png 2 Recharge.png
Prophecies   Can be obtained through a quest

Smiting Prayers

Balthazar's Spirit.jpg Balthazar's Spirit Enchantment Spell. While you maintain this enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
-1 Upkeep.png 10 Energy.png 2 Activation.png  
Prophecies   Can be obtained through a quest
Holy Strike.jpg Holy Strike Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage.
    5 Energy.png ¾ Activation.png 8 Recharge.png
Prophecies Duplicate of Stonesoul Strike  
Holy Wrath.jpg Holy Wrath Enchantment Spell. For 10...26...30 seconds, the next 1...8...10 times target other ally takes attack damage, this spell deals 66% of the damage back to the source (maximum 5...41...50 damage).
    10 Energy.png 1 Activation.png 10 Recharge.png
Prophecies    
Scourge Sacrifice.jpg Scourge Sacrifice Hex Spell. For 8...18...20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount.
    10 Energy.png 1 Activation.png 5 Recharge.png
Prophecies    
Shield of Judgment.jpg Shield of Judgment Elite Enchantment Spell. For 8...18...20 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41...50 holy damage.
    15 Energy.png 1 Activation.png 45 Recharge.png
Prophecies    
Smite.jpg Smite Spell. This attack deals 10...46...55 Holy damage. If attacking, your target takes an additional 10...30...35 Holy damage.
    10 Energy.png 1 Activation.png 10 Recharge.png
Prophecies   Can be obtained through a quest
Symbol of Wrath.jpg Symbol of Wrath Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second.
    5 Energy.png 2 Activation.png 30 Recharge.png
Prophecies Duplicate of Kirin's Wrath Can be obtained through a quest

No Attribute

Essence Bond.jpg Essence Bond Enchantment Spell. While you maintain this enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.
-1 Upkeep.png 10 Energy.png 2 Activation.png  
Prophecies    
Light of Dwayna.jpg Light of Dwayna Spell. Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy.
    25 Energy.png 4 Activation.png 20 Recharge.png
Prophecies    
Succor.jpg Succor Enchantment Spell. While you maintain this enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a spell.
-1 Upkeep.png 5 Energy.png 1 Activation.png 10 Recharge.png
Prophecies    
Vengeance.jpg Vengeance Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty.
    10 Energy.png 4 Activation.png 30 Recharge.png
Prophecies   Can be obtained through a quest