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Full: All adjacent foes suffer from Disease for 1...2...2 seconds. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease.
Concise: (20 seconds.) Initial Effect: all adjacent foes are Diseased (1...2...2 seconds). Double duration if you are already enchanted. End Effect: party members in earshot lose Disease.