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{{Mystic Vigor}}
 
{{Mystic Vigor}}
   
== Progression ==
+
== Acquisition ==
  +
'''[[Skill Trainer]]s''':
{{progression top|attrib=[[Mysticism]]}}
 
  +
*[[Rohmen]] ([[Jokanur Diggings]])
{{progression main|effect=Health|1|1|2|2|3|3|3|4|4|5|5|5|6|6|7|7|7}}
 
  +
*[[Kanessa]] ([[Beknur Harbor]])
{{progression bottom}}
 
  +
*[[Tohn]] ([[Kamadan, Jewel of Istan]])
   
  +
'''[[Hero Skill Trainer]]s''':
== Related Skills ==
 
  +
*[[Shiloh]] ([[Sunspear Great Hall]])
* [[Live Vicariously]]
 
* [[Vigorous Spirit]]
 
   
  +
== Notes ==
[[Category:Dervish enchantments]]
 
  +
*This counts itself as an enchantment on you.
  +
*This skill also stacks with multiple enemies; say, if you are attacking 3 foes at 12 Mysticism and have 2 enchantments on you, and assuming you hit every foe, you would gain 25 health 3 times, or 75 health.
  +
 
== Related skills ==
 
*{{skill icon|Live Vicariously}}
 
*{{skill icon|Vigorous Spirit}}
  +
  +
== Related articles ==
  +
*[[Gain health skills quick reference]]
  +
  +
[[de:Mystische Vitalität]]

Latest revision as of 02:38, 23 December 2011

Skill details
Mystic Vigor
Mystic Vigor
Campaign Nightfall Dervish
Profession Dervish
Attribute Mysticism
Type Enchantment Spell
    5 Energy ¼ Activation 15 Recharge

Full: For 20 seconds, every time you successfully hit with an attack, you gain 3...13...15 Health for each enchantment on you (maximum 25 Health).

Concise: (20 seconds.) You gain 3...13...15 Health (maximum 25) for each enchantment on you whenever you hit with an attack.

Mysticism 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Health gain 3 4 5 5 6 7 8 9 9 10 11 12 13 13 14 15 16 17 17 18 19

Acquisition[ | ]

Skill Trainers:

Hero Skill Trainers:

Notes[ | ]

  • This counts itself as an enchantment on you.
  • This skill also stacks with multiple enemies; say, if you are attacking 3 foes at 12 Mysticism and have 2 enchantments on you, and assuming you hit every foe, you would gain 25 health 3 times, or 75 health.

Related skills[ | ]

Related articles[ | ]