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Arcane Zeal
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Elite Enchantment Spell. For 10 seconds, whenever you cast a spell, you gain 1 Energy for each enchantment on you (maximum 1...6...7 Energy).
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Nightfall
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Aura Slicer
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Melee Attack. If this attack hits, you inflict Bleeding for 5...13...15 seconds. If you are enchanted, you also inflict Cracked Armor for 1...8...10 seconds.
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4
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Eye of the North
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Avatar of Balthazar
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Elite Form. For 10...74...90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1...3...3 seconds. This skill is disabled for 45 seconds.
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Nightfall
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Avatar of Dwayna
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Elite Form. For 10...74...90 seconds, your attacks deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 5...41...50 Health. This skill is disabled for 45 seconds.
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Nightfall
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Avatar of Grenth
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Elite Form. For 10...74...90 seconds, your scythe attacks deal dark damage and steal 0...10...12 Health. You are immune to Disease and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.
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Nightfall
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Avatar of Lyssa
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Elite Form. For 10...74...90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds.
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Nightfall
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Avatar of Melandru
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Elite Form. For 10...74...90 seconds, you have +150 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment, all party members in earshot lose 1 condition. This skill is disabled for 45 seconds.
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Nightfall
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Balthazar's Rage
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Flash Enchantment Spell. All nearby foes are set on fire for 1...3...3 seconds. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1...2...2 strikes of adrenaline if any foes are within earshot.
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10
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10
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Nightfall
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Banishing Strike
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Melee Attack. If it hits, this attack deals 10...50...60 holy damage. It deals double damage to summoned creatures.
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Nightfall
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Eremite's Zeal
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Enchantment Spell. You gain 1...3...3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1...3...3 Energy for each foe within earshot, maximum 8 Energy.
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Nightfall
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Extend Enchantments
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Skill. For 10 seconds, your next Dervish enchantment lasts 10...122...150% longer.
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5
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10
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Nightfall
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Faithful Intervention
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Enchantment Spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126...150 Health.
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Nightfall
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Heart of Fury
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Stance. For 2...8...10 seconds, you attack 25% faster.
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4
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Nightfall
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Heart of Holy Flame
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Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 30 seconds afterward, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2...4...5 seconds.
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10
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10
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Nightfall
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Imbue Health
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Spell. Target other ally is healed for 5...41...50% of your current Health (maximum 300 Health).
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Nightfall
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Intimidating Aura
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Enchantment Spell. For 60 seconds, you have +40...88...100 max Health and take 1...8...10 less damage from foes with less Health than you.
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Nightfall
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Meditation
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Enchantment Spell. Lose all adrenaline. For 20 seconds, you gain 1...3...4 Energy every time an enchantment on you ends.
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Nightfall
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Mystic Corruption
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Flash Enchantment Spell. All adjacent foes suffer from Disease for 1...2...2 seconds. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease.
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10
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10
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Nightfall
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Mystic Sweep
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Melee Attack. If this attack hits, you deal +3...10...12 damage. If you are enchanted, this attack deals an additional +3...10...12 damage.
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Nightfall
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Mystic Vigor
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Enchantment Spell. For 20 seconds, every time you successfully hit with an attack, you gain 3...13...15 Health for each enchantment on you (maximum 25 Health).
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Nightfall
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Pious Fury
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Stance. Remove 1 Dervish enchantment. For 1...6...7 seconds, you attack 25% faster. If an enchantment was removed, this stance lasts twice as long.
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5
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10
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Eye of the North
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Pious Haste
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Stance. You remove 1 Dervish enchantment and for 1...6...7 seconds you move 25% faster. If an enchantment was removed you run 50% faster instead.
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5
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12
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Nightfall
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Pious Renewal
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Elite Flash Enchantment Spell. For 8 seconds, nothing happens. When this enchantment ends, Pious Renewal is recharged and you gain 0...4...5 Energy and 0...24...30 Health.
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5
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8
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Nightfall
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Rending Touch
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Spell. Deals 15...55...65 cold damage to target foe. You lose 1 Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline.
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Nightfall
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Vow of Silence
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Elite Enchantment Spell. For 5...9...10 seconds, you cannot be the target of spells, and you cannot cast spells.
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Nightfall
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Watchful Intervention
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Enchantment Spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50...170...200 Health.
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Nightfall
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Zealous Renewal
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Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy.
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5
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10
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Nightfall
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