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Necromancer skills quick reference (Core)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Sacrifice.png Health sacrifice requirement

Activation.png Activation time

Recharge.png Recharge time

Blood Magic

Barbed Signet.jpg Barbed Signet Signet. You inflict Bleeding for 3...13...15 seconds on target foe and all adjacent foes.
8% Sacrifice.png     1 Activation.png 10 Recharge.png
Core   Can be obtained through a quest
Blood is Power.jpg Blood is Power Elite Enchantment Spell. For 10 seconds, target other ally gains +3...5...6 Energy regeneration.
33% Sacrifice.png 1 Energy.png ¼ Activation.png  
Core    
Dark Bond.jpg Dark Bond Enchantment Spell. For the next 30...54...60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.
    5 Energy.png 2 Activation.png 20 Recharge.png
Core   Can be obtained through a quest
Dark Pact.jpg Dark Pact Spell. Deal 10...40...48 shadow damage to target foe.
10% Sacrifice.png 1 Energy.png 1 Activation.png 2 Recharge.png
Core   Can be obtained through a quest
Demonic Flesh.jpg Demonic Flesh Enchantment Spell. For 30...54...60 seconds, whenever you use a skill that targets a foe, you deal 5...17...20 shadow damage to all other foes adjacent to you.
    5 Energy.png 1 Activation.png 30 Recharge.png
Core   Can be obtained through a quest
Life Siphon.jpg Life Siphon Hex Spell. For 12...22...24 seconds, target foe suffers -1...3...3 Health degeneration, and you gain +1...3...3 Health regeneration.
    10 Energy.png 1 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Order of Pain.jpg Order of Pain Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does +3...13...16 damage.
17% Sacrifice.png 10 Energy.png 2 Activation.png  
Core    
Signet of Agony.jpg Signet of Agony Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10...58...70 damage.
10% Sacrifice.png     ¾ Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Strip Enchantment.jpg Strip Enchantment Spell. Remove 0...2...2 enchantments from target foe. If an enchantment is removed, you steal 5...53...65 Health.
    10 Energy.png 1 Activation.png 20 Recharge.png
Core   Can be obtained through a quest
Unholy Feast.jpg Unholy Feast Spell. Steal up to 10...54...65 Health from up to 1...3...4 foes in the area.
    15 Energy.png ¾ Activation.png 8 Recharge.png
Core    
Vampiric Gaze.jpg Vampiric Gaze Spell. Steal up to 18...52...60 Health from target foe.
    10 Energy.png 1 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Well of Blood.jpg Well of Blood Well Spell. Exploit nearest corpse to create a Well of Blood at its location. For 8...18...20 seconds, allies in that area receive +1...5...6 Health regeneration.
    10 Energy.png 1 Activation.png 2 Recharge.png
Core   Can be obtained through a quest

Curses

Barbs.jpg Barbs Hex Spell. For 30 seconds, target foe takes 1...12...15 more damage when hit by physical damage.
    10 Energy.png 2 Activation.png 5 Recharge.png
Core    
Chilblains.jpg Chilblains Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37...44 cold damage and lose 1...2...2 enchantments.
    25 Energy.png 2 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Defile Flesh.jpg Defile Flesh Hex Spell. For 5...29...35 seconds, target foe gains only two-thirds Health from healing.
10% Sacrifice.png 10 Energy.png 1 Activation.png 10 Recharge.png
Core   Can be obtained through a quest
Enfeebling Blood.jpg Enfeebling Blood Spell. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.
10% Sacrifice.png 1 Energy.png 1 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Faintheartedness.jpg Faintheartedness Hex Spell. For the next 3...13...16 seconds, target foe attacks 50% slower, and that foe suffers -0...2...3 Health degeneration.
    10 Energy.png 1 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Lingering Curse.jpg Lingering Curse Elite Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration, and receive 20% less benefit from healing.
    15 Energy.png 1 Activation.png 10 Recharge.png
Core    
Mark of Pain.jpg Mark of Pain Hex Spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34...40 shadow damage to adjacent foes.
    10 Energy.png 1 Activation.png 20 Recharge.png
Core   Can be obtained through a quest
Parasitic Bond.jpg Parasitic Bond Hex Spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30...102...120 when Parasitic Bond ends.
    5 Energy.png 1 Activation.png 2 Recharge.png
Core   Can be obtained through a quest
Plague Signet.jpg Plague Signet Elite Signet. Transfer all negative conditions with 100...180...200% of their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.)
        1 Activation.png 4 Recharge.png
Core    
Plague Touch.jpg Plague Touch Skill. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target touched foe.
    5 Energy.png ¾ Activation.png  
Core   Can be obtained through a quest
Rend Enchantments.jpg Rend Enchantments Spell. Remove 5...8...9 enchantments from target foe. For each Monk enchantment removed, you lose 55...31...25 Health.
    5 Energy.png 2 Activation.png 20 Recharge.png
Core   Can be obtained through a quest
Rigor Mortis.jpg Rigor Mortis Hex Spell. For 8...18...20 seconds, target foe cannot block.
    10 Energy.png 1 Activation.png 20 Recharge.png
Core    
Suffering.jpg Suffering Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration.
    15 Energy.png 1 Activation.png 10 Recharge.png
Core   Can be obtained through a quest
Weaken Armor.jpg Weaken Armor Spell. Target foe and foes adjacent to your target have Cracked Armor for 5...17...20 seconds.
    5 Energy.png 1 Activation.png 5 Recharge.png
Core   Can be obtained through a quest

Death Magic

Animate Bone Fiend.jpg Animate Bone Fiend Spell. Exploit nearest corpse to animate a level 1...14...17 bone fiend. Bone fiends can attack at range.
    25 Energy.png 3 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Animate Bone Minions.jpg Animate Bone Minions Spell. Exploit nearest corpse to animate two level 0...10...12 bone minions.
    15 Energy.png 3 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Blood of the Master.jpg Blood of the Master Spell. All of your undead allies are healed for 30...99...116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way.
5% Sacrifice.png 5 Energy.png 1 Activation.png 2 Recharge.png
Core   Can be obtained through a quest
Dark Aura.jpg Dark Aura Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41...50 shadow damage to adjacent foes, and you lose 5...17...20 Health.
    10 Energy.png 1 Activation.png 10 Recharge.png
Core   Can be obtained through a quest
Death Nova.jpg Death Nova Enchantment Spell. For 30 seconds, if target ally dies, all adjacent foes take 26...85...100 damage and are Poisoned for 15 seconds.
    5 Energy.png 2 Activation.png  
Core   Can be obtained through a quest
Deathly Swarm.jpg Deathly Swarm Spell. Deathly Swarm flies out slowly and strikes for 30...78...90 cold damage on up to three targets in the area.
    10 Energy.png 2 Activation.png 6 Recharge.png
Core   Can be obtained through a quest
Putrid Explosion.jpg Putrid Explosion Spell. The corpse nearest your target explodes, sending out a shockwave that deals 24...101...120 damage to nearby foes.
    10 Energy.png 1 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Rotting Flesh.jpg Rotting Flesh Spell. Target fleshy foe becomes Diseased for 10...22...25 seconds, slowly losing Health.
    15 Energy.png 3 Activation.png 3 Recharge.png
Core   Can be obtained through a quest
Soul Feast.jpg Soul Feast Spell. Exploit nearest corpse to gain 50...234...280 Health.
    10 Energy.png 1 Activation.png  
Core   Can be obtained through a quest
Tainted Flesh.jpg Tainted Flesh Elite Enchantment Spell. For 20...39...44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...13...15 seconds.
    5 Energy.png 1 Activation.png  
Core    
Taste of Death.jpg Taste of Death Spell. Steal up to 100...340...400 Health from target animated undead ally.
    5 Energy.png ¼ Activation.png  
Core    
Vile Touch.jpg Vile Touch Skill. Touch target foe to deal 20...56...65 damage.
    10 Energy.png ¾ Activation.png 2 Recharge.png
Core   Can be obtained through a quest
Well of the Profane.jpg Well of the Profane Well Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8...18...20 seconds, foes in that area are stripped of all enchantments and cannot be the target of further enchantments. (50% failure chance with Death Magic 4 or less.)
    25 Energy.png 3 Activation.png 10 Recharge.png
Core   Can be obtained through a quest

No Attribute

Grenth's Balance.jpg Grenth's Balance Elite Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. If this foe has less Health than you, you lose half the difference, and that foe gains an equal amount.
    10 Energy.png ¼ Activation.png 10 Recharge.png
Core