GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Necrotic Traversal

From GuildWiki
Jump to: navigation, search
Skill details
Necrotic Traversal
Necrotic Traversal.jpg
Campaign Prophecies Necromancer
Profession Necromancer
Attribute Death Magic
Type Spell
    5 Energy.png ¾ Activation.png    

Full: Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5...17...20 seconds.

Concise: Teleport to a corpse's location. Inflicts Poisoned condition (5...17...20 seconds). Affects all nearby foes. Exploits a fresh corpse.

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Poison 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26

Acquisition[edit | edit source]

Skill Quests:

Skill Trainers:

Notes[edit | edit source]

  • This is the fastest known way to exploit corpses to prevent the enemies from using them.
  • A useful spell for teleporting and poisoning enemies, however since corpse selection is random, use of this skill can put a player in immediate danger.
  • Occasionally corpse teleporation can be used to bypass environmental obstacles such as walls and steep hills. This can lead to interesting tactical situations, and rarely a player will get stuck.
  • Teleporting via Necrotic Traversal does not cause the caster to drop held objects (like a flag or resurrection orb) whereas shadow stepping does.
  • Allows players to access areas earlier than intended while in Dunes of Despair (mission) and Minister Cho's Estate (mission).
  • Can be used to uncover approx. .1% of the Tyrian Map that would normally be impossible to reach in The Frost Gate (mission) and The Wilds (mission).

Related skills[edit | edit source]

Related articles[edit | edit source]