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Offering of Blood
|Offering of Blood|
Full: You gain 8...18...20 Energy.
Concise: You gain 8...18...20 Energy.
Acquisition[edit | edit source]
- Tonfor Copperblood (Lornar's Pass)
- Morgriff Shadestone (Grenth's Footprint)
- Jollen Steelblight (Frozen Forest)
- Hormak Ironcurse (Ice Caves of Sorrow (mission))
- Riine Windrot (Thunderhead Keep (mission))
Notes[edit | edit source]
Energy gain[edit | edit source]
This presumes Offering of Blood is cast as often as possible (activation + recharge time) before any activation/recharge time modifiers.
|Blood Magic Attribute||0–8||9||10||11||12||13–19|
|Energy Gained by Caster||8–14||15||16||17||18||18–23|
|Net Energy Gain||7–13||14||15||16||17||17–22|