Offering of Blood
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|
|
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Full: You gain 8...18...20 Energy.
Concise: You gain 8...18...20 Energy.
Blood Magic
|
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21
|
Energy gain
|
8 |
9 |
10 |
10 |
11 |
12 |
13 |
14 |
14 |
15 |
16 |
17
|
18 |
18 |
19 |
20 |
21 |
22 |
22 |
23 |
24 |
25
|
Signet of Capture:
This presumes Offering of Blood is cast as often as possible (activation + recharge time) before any activation/recharge time modifiers.
Blood Magic Attribute |
0–8 |
9 |
10 |
11 |
12 |
13–19
|
Energy Gained by Caster |
8–14 |
15 |
16 |
17 |
18 |
18–23
|
Net Energy Gain |
7–13 |
14 |
15 |
16 |
17 |
17–22
|
Energy Gain/Second |
.46–.85 |
.92 |
.98 |
1.05 |
1.11 |
1.11–1.44
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