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Order skills quick reference

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Necromancer[edit | edit source]

Blood Magic[edit | edit source]

Dark Fury.jpg Dark Fury Enchantment Spell. For 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)
17% Sacrifice.png 10 Energy.png ¾ Activation.png 5 Recharge.png
Prophecies    
Order of Pain.jpg Order of Pain Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does +3...13...16 damage.
17% Sacrifice.png 10 Energy.png 2 Activation.png  
Core    
Order of the Vampire.jpg Order of the Vampire Elite Enchantment Spell. For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3...13...16 Health.
17% Sacrifice.png 5 Energy.png 2 Activation.png 5 Recharge.png
Prophecies    

Curses[edit | edit source]

Order of Apostasy.jpg Order of Apostasy Elite Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17...15% maximum Health.
    25 Energy.png 2 Activation.png  
Factions    

Death Magic[edit | edit source]

Order of Undeath.jpg Order of Undeath Elite Spell. For 5 seconds, your minions deal +3...13...16 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack.
    10 Energy.png 1 Activation.png 5 Recharge.png
Nightfall    

Related articles[edit | edit source]