GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Advertisement

Ranger[ | ]

Expertise[ | ]

Expert Focus Expert Focus Preparation. For 24 seconds, your bow attack skills cost 1...2...2 less Energy and deal 1...8...10 extra damage.
    10 Energy 2 Activation 12 Recharge
Eye of the North    
Glass Arrows Glass Arrows Elite Preparation. For 10...30...35 seconds, your arrows strike for +5...17...20 damage if they hit and cause Bleeding for 10...18...20 seconds if they are Blocked.
    5 Energy 2 Activation 12 Recharge
Factions    
Marksman's Wager Marksman's Wager Elite Preparation. For 18 seconds, you gain 5...9...10 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.
    5 Energy 2 Activation 24 Recharge
Prophecies    
Trapper's Focus Trapper's Focus Elite Preparation. For 12...22...24 seconds, your trap skills are not easily interruptible and your Wilderness Survival attribute is increased by 0...2...2.
    5 Energy 2 Activation 12 Recharge
Factions    

Marksmanship[ | ]

Disrupting Accuracy Disrupting Accuracy Preparation. For 36 seconds, whenever your arrows critical, they also interrupt your target.
    5 Energy 2 Activation 12 Recharge
Nightfall    
Rapid Fire Rapid Fire Preparation. For 5...21...25 seconds, you attack 33% faster while wielding a bow.
    5 Energy 2 Activation 12 Recharge
Eye of the North    
Read the Wind Read the Wind Preparation. For 24 seconds, your arrows move twice as fast and deal 3...9...10 extra damage.
    5 Energy 2 Activation 12 Recharge
Core   Can be obtained through a quest
Seeking Arrows Seeking Arrows Preparation. For 3...12...14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit.
    15 Energy 2 Activation 20 Recharge
Factions    

Wilderness Survival[ | ]

Apply Poison Apply Poison Preparation. For 24 seconds, foes struck by your physical attacks become Poisoned for 3...13...15 seconds.
    15 Energy 2 Activation 12 Recharge
Core    
Barbed Arrows Barbed Arrows Preparation. For 24 seconds, your arrows cause Bleeding for 3...13...15 seconds. You have -40 armor while activating this skill.
    10 Energy 2 Activation 12 Recharge
Nightfall    
Choking Gas Choking Gas Preparation. For 1...10...12 seconds, your arrows deal 1...7...8 more damage and spread Choking Gas to all adjacent foes on impact. Choking Gas interrupts foes attempting to cast spells.
    15 Energy 2 Activation 24 Recharge
Core   Can be obtained through a quest
Ignite Arrows Ignite Arrows Preparation. For 24 seconds, your arrows explode on contact, dealing 3...15...18 fire damage to target and all adjacent foes.
    10 Energy 2 Activation 12 Recharge
Prophecies   Can be obtained through a quest
Kindle Arrows Kindle Arrows Preparation. For 24 seconds, your arrows deal fire damage and hit for an additional 3...20...24 fire damage.
    5 Energy 2 Activation 12 Recharge
Core   Can be obtained through a quest
Melandru's Arrows Melandru's Arrows Elite Preparation. For 18 seconds, whenever your arrows hit, they cause Bleeding for 3...21...25 seconds, and if they hit a target who is under an enchantment, they do +8...24...28 damage.
    5 Energy 2 Activation 12 Recharge
Prophecies    
Advertisement