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Disambiguous This article is about the PvE version of a split skill. For the PvP version, see Preservation (PvP).
Skill details
Preservation
Preservation
Campaign Factions Ritualist
Profession Ritualist
Attribute Restoration Magic
Type Elite Binding Ritual
    5 Energy ¾ Activation 20 Recharge

Full: Create a level 1...11...14 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10...94...115 Health. This spirit dies after 90 seconds.

Concise: Creates a level 1...11...14 spirit (90 second lifespan). Every 4 seconds, this spirit heals one non-spirit ally for 10...94...115.

Restoration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Spirit level 1 2 3 4 4 5 6 7 8 9 10 11 11 12 13 14 15 16 17 17 18 19
Healing 10 17 24 31 38 45 52 59 66 73 80 87 94 101 108 115 122 129 136 143 150 157

Acquisition[ | ]

Signet of Capture:

Notes[ | ]

  • Each heal targets a random ally in the area around the spirit. Because this selection is random, the healing from this spirit will sometimes be wasted on characters that already have full health.
  • The range of this spirit's effect is "in the area", as opposed to the standard spirit range, so allies need to be rather close to it to be healed.
  • Unlike some other binding rituals, the healing ability of this spirit is not a skill and therefore uninterruptable, however it will still trigger Scourge Healing.
  • One of the main uses of this spirit stems not from its healing function, but rather from its low cost and very long duration. Unlike many other spirits, Preservation can very easily be kept up with little effort at all.

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