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Protection Prayers skills (Core)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Upkeep.png Maintenance cost

Activation.png Activation time

Recharge.png Recharge time

Protection Prayers

Aegis.jpg Aegis Enchantment Spell. For 5...10...11 seconds, all party members within earshot have a 50% chance to block attacks.
    10 Energy.png 2 Activation.png 30 Recharge.png
Core    
Convert Hexes.jpg Convert Hexes Spell. Remove all hexes from target other ally. For 8...18...20 seconds, that ally gains +10 armor for each Necromancer hex that was removed.
    15 Energy.png 1 Activation.png 12 Recharge.png
Core    
Draw Conditions.jpg Draw Conditions Spell. All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6...22...26 Health.
    5 Energy.png ¼ Activation.png 4 Recharge.png
Core   Can be obtained through a quest
Guardian.jpg Guardian Enchantment Spell. For 2...6...7 seconds, target ally has a 50% chance to block attacks.
    5 Energy.png 1 Activation.png 4 Recharge.png
Core    
Life Bond.jpg Life Bond Enchantment Spell. While you maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3...25...30.
-1 Upkeep.png 10 Energy.png 2 Activation.png  
Core    
Mend Ailment.jpg Mend Ailment Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor or Deep Wound) from target ally. For each remaining condition, that ally is healed for 5...57...70 Health.
    5 Energy.png ¾ Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Protective Spirit.jpg Protective Spirit Enchantment Spell. For 5...19...23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.
    10 Energy.png ¼ Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Rebirth.jpg Rebirth Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10...4...3 seconds. This spell consumes all of your remaining Energy.
    10 Energy.png 5 Activation.png  
Core   Can be obtained through a quest
Reversal of Fortune.jpg Reversal of Fortune Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15...67...80.
    5 Energy.png ¼ Activation.png 2 Recharge.png
Core   Can be obtained through a quest
Shield of Regeneration.jpg Shield of Regeneration Elite Enchantment Spell. For 5...11...13 seconds, target ally gains +3...9...10 Health regeneration and 40 armor.
    15 Energy.png ¼ Activation.png 8 Recharge.png
Core    
Shielding Hands.jpg Shielding Hands Enchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 3...15...18. When Shielding Hands ends, that ally is healed for 5...41...50 Health.
    5 Energy.png ¼ Activation.png 15 Recharge.png
Core   Can be obtained through a quest