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Full: For 5...19...23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.
Concise: (5...19...23 seconds.) Incoming damage is reduced to 10% of target ally's maximum Health.
Acquisition[edit | edit source]
Notes[edit | edit source]
- This skill is a popular way to counter spikes, but is useful in a wide variety of other situations.
- This skill is the essential part of the invincimonk build that is popular for farming.
- Although the description only mentions attacks and spells, Protective Spirit will limit any damage received. Life stealing, however, is not limited, nor is the skill Mandragor's Charge.
- This skill synergizes well with Shield of Absorption and Spirit Bond.
- Protective Spirit cannot reduce damage to zero.
Trivia[edit | edit source]
- The icon and casting animation are reminiscent of Buddhist iconography.