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Full: Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Concise: Removes all hexes and conditions. Removal cost: 10 Energy each.
Acquisition[edit | edit source]
Notes[edit | edit source]
- Energy is deducted after the conditions and hexes are removed and cannot subtract energy below zero. This makes it useful to remove condition and/or hex stacks, as well as to combine with focus swapping.
- Can be used well on an adrenaline-based warrior.
- Works well in a signet build as part of team condition management.
- Heroes seem to only use this skill when multiple conditions are on an ally.
- If the goal is to remove single hexes using a signet, consider Hex Eater Signet, a Mesmer Inspiration Magic signet which gives energy instead of costing energy.
Related skills[edit | edit source]
- Convert Hexes
- Purge Conditions
- Restore Condition (elite)
- Withdraw Hexes(elite)
- Peace and Harmony(elite)