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Ranger skills quick reference (Prophecies)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Beast Mastery

Bestial Pounce.jpg Bestial Pounce Pet Attack. Your animal companion attempts a Bestial Pounce that deals +5...17...20 damage. If the attack strikes a foe who is casting a spell, that foe is knocked down.
    5 Energy.png   10 Recharge.png
Prophecies Duplicate of Savage Pounce Can be obtained through a quest
Brutal Strike.jpg Brutal Strike Pet Attack. Your animal companion attempts a Brutal Strike that deals +5...29...35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5...29...35 damage.
    10 Energy.png   5 Recharge.png
Prophecies    
Call of Protection.jpg Call of Protection Shout. For 120 seconds, your animal companion has a 5...17...20 base damage reduction.
    5 Energy.png   90 Recharge.png
Prophecies   Can be obtained through a quest
Edge of Extinction.jpg Edge of Extinction Nature Ritual. Create a level 1...8...10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14...43...50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30...126...150 seconds.
    5 Energy.png 5 Activation.png 60 Recharge.png
Prophecies   Can be obtained through a quest
Feral Lunge.jpg Feral Lunge Pet Attack. Your animal companion attempts a Feral Lunge that deals +5...29...35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5...21...25 seconds.
    5 Energy.png   10 Recharge.png
Prophecies   Can be obtained through a quest
Fertile Season.jpg Fertile Season Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within range have +50...130...150 maximum Health and gain +8 armor. This spirit dies after 15...39...45 seconds.
    15 Energy.png 5 Activation.png 60 Recharge.png
Prophecies    
Melandru's Assault.jpg Melandru's Assault Pet Attack. Your animal companion attempts a Melandru's Assault that deals +5...17...20 damage to all nearby foes.
    10 Energy.png   5 Recharge.png
Prophecies    
Otyugh's Cry.jpg Otyugh's Cry Shout. For 10...22...25 seconds, your animal companion gains +24 armor and cannot be blocked.
    5 Energy.png   30 Recharge.png
Prophecies   Can be obtained through a quest
Predator's Pounce.jpg Predator's Pounce Pet Attack. Your animal companion attempts a Predator's Pounce that deals +5...29...35 damage. If that attack hits, your animal companion gains 5...41...50 Health.
    5 Energy.png   5 Recharge.png
Prophecies    
Predatory Season.jpg Predatory Season Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This spirit dies after 30...126...150 seconds.
    5 Energy.png 5 Activation.png 60 Recharge.png
Prophecies   Can be obtained through a quest
Revive Animal.jpg Revive Animal Skill. Resurrect all nearby allied animal companions. They come back to life with 10...77...94% Health.
    5 Energy.png 6 Activation.png 20 Recharge.png
Prophecies    
Symbiosis.jpg Symbiosis Nature Ritual. Create a level 1...8...10 spirit. For each enchantment on a non-spirit creature within range, that creature has +27...125...150 maximum Health. This spirit dies after 30...126...150 seconds.
    5 Energy.png 5 Activation.png 60 Recharge.png
Prophecies   Can be obtained through a quest
Symbiotic Bond.jpg Symbiotic Bond Shout. For 120...264...300 seconds, your animal companion gains 1...3...3 Health regeneration, and half of all damage dealt to your animal companion is redirected to you.
    10 Energy.png   55 Recharge.png
Prophecies    
Tiger's Fury.jpg Tiger's Fury Stance. All your non-attack skills are disabled for 5 seconds. For 5...10...11 seconds, you attack 25% faster.
    10 Energy.png   10 Recharge.png
Prophecies Duplicate of Bestial Fury Can be obtained through a quest

Expertise

Dodge.jpg Dodge Stance. For 5...10...11 seconds, you move 33% faster and have a 27...65...75% chance to block incoming projectiles. Dodge ends if you attack.
    5 Energy.png   30 Recharge.png
Prophecies Duplicate of Zojun's Haste Can be obtained through a quest
Marksman's Wager.jpg Marksman's Wager Elite Preparation. For 18 seconds, you gain 5...9...10 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.
    5 Energy.png 2 Activation.png 24 Recharge.png
Prophecies    
Oath Shot.jpg Oath Shot Elite Bow Attack. If Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10...5...4 seconds. (50% miss chance with Expertise 7 or less.)
    10 Energy.png   25 Recharge.png
Prophecies    
Point Blank Shot.jpg Point Blank Shot Bow Attack. Shoot an arrow that has half the normal range, but strikes for +10...34...40 damage.
    5 Energy.png   3 Recharge.png
Prophecies Duplicate of Zojun's Shot Can be obtained through a quest
Practiced Stance.jpg Practiced Stance Elite Stance. For 20...32...35 seconds, your preparations recharge 50% faster and last 30...126...150% longer.
    5 Energy.png   15 Recharge.png
Prophecies    

Marksmanship

Crippling Shot.jpg Crippling Shot Elite Bow Attack. If Crippling Shot hits, your target becomes Crippled for 1...9...11 seconds. This attack cannot be blocked.
    10 Energy.png   4 Recharge.png
Prophecies    
Penetrating Attack.jpg Penetrating Attack Bow Attack. If Penetrating Attack hits, you strike for +5...21...25 damage and this attack has 10% armor penetration.
    10 Energy.png ¾ Activation.png 4 Recharge.png
Prophecies Duplicate of Sundering Attack Can be obtained through a quest
Punishing Shot.jpg Punishing Shot Elite Bow Attack. If Punishing Shot hits, you strike for +10...18...20 damage and your target is interrupted.
    10 Energy.png ½ Activation.png 5 Recharge.png
Prophecies    

Wilderness Survival

Dryder's Defenses.jpg Dryder's Defenses Stance. For 5...10...11 seconds, you gain 75% chance to block attacks and 34...55...60 armor against elemental damage.
    5 Energy.png   60 Recharge.png
Prophecies    
Dust Trap.jpg Dust Trap Trap. When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3...7...8 seconds and take 10...22...25 damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds.
    25 Energy.png 2 Activation.png 30 Recharge.png
Prophecies   Can be obtained through a quest
Frozen Soil.jpg Frozen Soil Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range cannot activate resurrection skills. This spirit dies after 30...78...90 seconds.
    10 Energy.png 5 Activation.png 30 Recharge.png
Prophecies    
Greater Conflagration.jpg Greater Conflagration Elite Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, all physical damage is fire damage instead. This spirit dies after 30...126...150 seconds.
    5 Energy.png 3 Activation.png 15 Recharge.png
Prophecies    
Healing Spring.jpg Healing Spring Trap. For 10 seconds, all adjacent allies are healed for 15...51...60 every 2 seconds. While activating this skill, you are easily interrupted.
    10 Energy.png 2 Activation.png 20 Recharge.png
Prophecies    
Ignite Arrows.jpg Ignite Arrows Preparation. For 24 seconds, your arrows explode on contact, dealing 3...15...18 fire damage to target and all adjacent foes.
    10 Energy.png 2 Activation.png 12 Recharge.png
Prophecies   Can be obtained through a quest
Incendiary Arrows.jpg Incendiary Arrows Elite Bow Attack. Shoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1...3...3 seconds.
    5 Energy.png   5 Recharge.png
Prophecies    
Melandru's Arrows.jpg Melandru's Arrows Elite Preparation. For 18 seconds, whenever your arrows hit, they cause Bleeding for 3...21...25 seconds, and if they hit a target who is under an enchantment, they do +8...24...28 damage.
    5 Energy.png 2 Activation.png 12 Recharge.png
Prophecies    
Melandru's Resilience.jpg Melandru's Resilience Elite Stance. For 8...18...20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.
    5 Energy.png   15 Recharge.png
Prophecies    
Muddy Terrain.jpg Muddy Terrain Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range move 10% slower and speed boosts have no effect. This spirit dies after 30...78...90 seconds.
    5 Energy.png 5 Activation.png 30 Recharge.png
Prophecies    
Poison Arrow.jpg Poison Arrow Elite Bow Attack. If Poison Arrow hits, your target becomes Poisoned for 5...17...20 seconds.
    5 Energy.png   1 Recharge.png
Prophecies    
Serpent's Quickness.jpg Serpent's Quickness Stance. For 15...27...30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%.
    5 Energy.png   45 Recharge.png
Prophecies   Can be obtained through a quest
Winter.jpg Winter Nature Ritual. Create a level 1...8...10 spirit. For creatures within its range, all elemental damage is cold damage instead. This spirit dies after 30...126...150 seconds.
    5 Energy.png 3 Activation.png 60 Recharge.png
Prophecies   Can be obtained through a quest