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(Removed all mentions of Hero battles.)
 
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Guild [[rating]] for [[GvG]] is changed only by playing automatic rated matches and [[automated tournament]]s. The higher the opposing guild's rating compared to yours, the higher your reward for winning and the lower your penalty for losing.
[[Category:Glossary]]
 
[[Category:Game mechanics]]
 
   
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Rating determines your rank on the guild.
'''Guild Rating''' is gained by winning [[GvG|guild battles]] and is lost by losing them. The higher the opposing [[Guild]]'s rating compared to yours, the ''higher'' your reward for winning and the ''lower'' your penalty for losing.
 
   
 
== The mechanics of rating changes ==
The Guild Rating of your guild determines your place on the [[Guild Ladder]] and therefore your guild's ranking.
 
 
Guild Wars uses the [[wikipedia:Elo rating system|Elo rating system]] to calculate ratings. In this system, the probability of winning is calculated for each guild or player, determined by the rating difference between the opponents before the match. The higher this probability of winning, the less rating is gained by actually winning the match.
   
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The formula for the winning probability is [[Image:guildrating.jpg]], where x is the opposing guild or player's rating and y is the guild or player's rating for whom the rating change is being calculated.
[[HA]] and [[HoH]] do not affect your rating.
 
   
 
With this probability, the actual rating change can be calculated by R' = R + K * (t – p) where R' is the new rating; R is the current rating; K is 5 during non-tournament play, 25 during daily tournament play, and 50 during monthly tournament play; t is 1 for a win or 0 for a loss; and p is the guild's win probability.
== The mechanics of Guild Rating ==
 
Guild Wars uses an [http://en.wikipedia.org/wiki/Elo_rating_system Elo rating] system when calculating the ratings change after guild matches. In this system, the probability of winning is calculated for each guild, determined by the rating difference of both guild before the match. The ''higher'' this probability of winning, the ''less'' rating is gained by actually winning the match.
 
   
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{|
The formula for the winning probability is as follows: [[Image:guildrating.jpg|center]]
 
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| [[Image:GvG Rating gainNormal.jpg|center|left|thumb|400px|Rating change versus difference in rating for K = 5<br>x = rating difference<br>y = rating change for a win]]
Where x is the opposing guild's rating and y is the guild's rating.
 
 
| [[Image:GvG Rating gain.jpg|center|left|thumb|400px|Rating change versus difference in rating for K = 30<br>x = rating difference<br>y = rating change for a win]]
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|-
 
|colspan = 2 | [[Image:GvG Winning probability.jpg|left|thumb|400px|Probability for winning versus rating difference<br>x = rating difference<br>y = probability of winning]]
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|}
   
 
[[Category:Glossary]]
<!-- <math>Probability of winning = \frac 1 {1+10^{/frac {Opposing Guild's rating - Guild's rating} {400}}}</math> -->
 
 
[[Category:Game mechanics]]
 
[[Image:GvG Winning probability.jpg|center|thumb|400px|x=Opposing Guild's rating - Guild's Rating<br>y=Probability of winning]]
 
 
With this probability, the actual rating change can be calculated by R = y + 30 * (t – p). Where y is the guild's old rating, t = 1 for a win or t = 0 for a loss, and p is the guild's win probability.
 
 
<!-- <math>Guild's New Rating = Guild's Old Rating + 30 * (Scoring Points–Guild's Win Probability)</math>
 
where Scoring Points is equal to 1 if the guild wins and 0 otherwise. -->
 
 
 
[[Image:GvG Rating gain.jpg|center|thumb|400px|x=Opposing Guild's rating - Guild's Rating<br>y=Points gained in case of win]]
 
 
== External Links ==
 
 
[http://www.guildwars.com/events/championship/universaltournamentrules.php Tournament rules]
 

Latest revision as of 01:37, 30 October 2009

Guild rating for GvG is changed only by playing automatic rated matches and automated tournaments. The higher the opposing guild's rating compared to yours, the higher your reward for winning and the lower your penalty for losing.

Rating determines your rank on the guild.

The mechanics of rating changes[ | ]

Guild Wars uses the Elo rating system to calculate ratings. In this system, the probability of winning is calculated for each guild or player, determined by the rating difference between the opponents before the match. The higher this probability of winning, the less rating is gained by actually winning the match.

The formula for the winning probability is Guildrating, where x is the opposing guild or player's rating and y is the guild or player's rating for whom the rating change is being calculated.

With this probability, the actual rating change can be calculated by R' = R + K * (t – p) where R' is the new rating; R is the current rating; K is 5 during non-tournament play, 25 during daily tournament play, and 50 during monthly tournament play; t is 1 for a win or 0 for a loss; and p is the guild's win probability.

GvG Rating gainNormal

Rating change versus difference in rating for K = 5
x = rating difference
y = rating change for a win

GvG Rating gain

Rating change versus difference in rating for K = 30
x = rating difference
y = rating change for a win

GvG Winning probability

Probability for winning versus rating difference
x = rating difference
y = probability of winning