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Full: For 10 seconds, target foe suffers from -1...4...5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.
Concise: (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end.
Acquisition[edit | edit source]
Notes[edit | edit source]
- This skill only renews itself if it lasted its full duration.