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+ | {{Recurring Insecurity}} |
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− | {{skill-stub}} |
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− | [[Category:Mesmer skills (Factions)]] |
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− | {{skill begin | color = lightgreen | name = Recurring Insecurity}} |
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− | {{skill image | image = [[Image:Recurring Insecurity.jpg]] | caption = }} |
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− | {{skill begin info | color = lightgreen}} |
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− | {{skill profession entry | value = [[Mesmer]] | icon = [[Image:Mesmer-icon.png]]}} |
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− | {{skill attribute entry | value = [[Illusion Magic]]}} |
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− | {{skill type entry | value = [[Elite]] [[Hex]] [[Spell]]}} |
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− | {{skill energy entry | value = 10}} |
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− | {{skill activation entry | value = 1}} |
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− | {{skill recharge entry | value = 25}} |
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− | {{skill end info}} |
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− | {{skill end}} |
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− | == |
+ | == Acquisition == |
− | |||
− | For 10 seconds, target foe suffers from -'''1...3''' Health degeneration. If that foe is Hexed again, Recurring Insecurity is renewed for 10 seconds. |
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− | |||
− | {{progression top|attrib=[[Illusion Magic]]}} |
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− | {{progression main|effect=Degeneration|1|1|1|1|2|2|2|2|2|2|2|2|3|3|3|3|3|?|N/A|N/A|N/A}} |
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− | {{progression bottom}} |
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− | |||
− | ==Acquisition== |
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'''[[Signet of Capture]]''': |
'''[[Signet of Capture]]''': |
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*[[Xisni Dream Haunt]] ([[Mourning Veil Falls]]) |
*[[Xisni Dream Haunt]] ([[Mourning Veil Falls]]) |
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*[[Talous the Mad]] ([[Rhea's Crater]]) |
*[[Talous the Mad]] ([[Rhea's Crater]]) |
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− | == |
+ | == Notes == |
+ | * This skill only renews itself if it lasted its full duration. |
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+ | |||
+ | == Related articles == |
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+ | *[[Hex spell skills quick reference]] |
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+ | *[[Regen/Degen health skills quick reference]] |
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+ | [[de:Wiederkehrende Unsicherheit]] |
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− | *Fast recharging, cheap hexes like [[Wastrel's Worry]] can help keep this hex on the target longer. |
Latest revision as of 15:56, 7 December 2010
Skill details
Recurring Insecurity | ||||||||||||
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Full: For 10 seconds, target foe suffers from -1...4...5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.
Concise: (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end.
Illusion Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Health degen | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 |
Acquisition[ | ]
Notes[ | ]
- This skill only renews itself if it lasted its full duration.