GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Rejuvenation

From GuildWiki
Jump to: navigation, search
Disambiguous.png This article is about the PvE version of a split skill. For the PvP version, see Rejuvenation (PvP).
Skill details
Rejuvenation
Rejuvenation.jpg
Campaign Eye of the North Ritualist
Profession Ritualist
Attribute Restoration Magic
Type Binding Ritual
    10 Energy.png ¾ Activation.png 30 Recharge.png

Full: Create a level 1...16...20 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds.

Concise: Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health.

Restoration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Spirit level 1 2 4 5 6 7 9 10 11 12 14 15 16 17 19 20 21 23 24 25 26 28
Healing
Health loss
3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 10 11 11 12 12 13
Spirit lifespan 30 34 38 42 46 50 54 58 62 66 70 74 78 82 86 90 94 98 102 106 110 114

Acquisition[edit | edit source]

Skill Trainers:

Hero Skill Trainers:

Notes[edit | edit source]

  • Unlike Preservation and Life, this spirit will only heal hurt allies, so if the entire team is at full health, this spirit will not lose health.
  • 10 health per second is equal to 5 pips of health regeneration. Compare to Recuperation, which grants only 3. But it is important to note that Rejuvenation only affects party members in earshot and harms itself in doing so, while Recuperation affects all allies in a significantly larger radius without dying. For a stronger, faster heal, use Rejuvenation. For a somewhat weaker heal with greater longevity and range, choose Recuperation.
  • Spells such as Soul Bind and Scourge Healing cast on allies will cause a large amount of damage to this spirit each second.
  • At 16 Restoration, this spirit will have 129 armor; combine that with Armor of Unfeeling and it will be able to take great amounts of damage.

Trivia[edit | edit source]

  • The spirit created by this skill has the highest level, relative to attribute, of any binding ritual in the game.
  • Spirits, like minions, grow larger in size as they increase in level. Because of its high level, this spirit (at high levels of Restoration Magic) becomes quite massive, easily twice the size of some characters.

Related skills[edit | edit source]

Related articles[edit | edit source]