Full: Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.
Concise: Resurrects target party member (25% Health, 0 Energy).
- One of the main disadvantages is that a player is only resurrected with 25% health each time, so party members should be quickly healed if resurrected this way during battle. A more notable disadvantage is that targets are resurrected with 0 energy. This can be crippling for casters such as Elementalists, who can find themselves virtually useless while their energy recovers.
- Because of these drawbacks, Resurrect is a poor choice for resurrecting allies in battle and should not always be your automatic choice if you have a monk secondary. In areas or missions where there are a reasonable number of morale boosts on offer, Resurrection Signet or Sunspear Rebirth Signet should be considered instead.