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**[[Seeking a Cure]] ([[Kinya Province]]) |
**[[Seeking a Cure]] ([[Kinya Province]]) |
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*[[Guild Wars Nightfall|Nightfall]] |
*[[Guild Wars Nightfall|Nightfall]] |
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+ | |||
− | **[[Primary Training]] ([[Churrhir Fields]]) |
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− | **[[Choose Your Secondary Profession (Nightfall)]] ([[Churrhir Fields]]) |
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'''[[Skill Trainer]]s''': |
'''[[Skill Trainer]]s''': |
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*[[Factions]] |
*[[Factions]] |
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**[[Zhao Di]] ([[Shing Jea Monastery]]) |
**[[Zhao Di]] ([[Shing Jea Monastery]]) |
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− | *[[Guild Wars Eye of the North|Eye of the North]] |
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− | **[[Sida]] ([[Gunnar's Hold]]) |
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− | **[[Ybbob]] ([[Rata Sum]]) |
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'''[[Profession Changer]]s''': |
'''[[Profession Changer]]s''': |
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== Notes == |
== Notes == |
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⚫ | * One of the main disadvantages is that a player is only resurrected with 25% health each time, so party members should be quickly healed if resurrected this way during battle. A more notable disadvantage is that targets are resurrected with 0 energy. This can be crippling for casters such as Elementalists, who can find themselves virtually useless while their energy recovers. |
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− | * Resurrect is unusual since it does not have a linked attribute, so any Monk/X or X/Monk can use Resurrect effectively. |
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+ | * Because of these drawbacks, Resurrect is a poor choice for resurrecting allies in battle and should not always be your automatic choice if you have a monk secondary. In areas or missions where there are a reasonable number of morale boosts on offer, [[Resurrection Signet]] or [[Sunspear Rebirth Signet]] should be considered instead. |
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− | * The main advantage to Resurrect is its simplicity. While some other resurrect spells also heal the player for a certain amount they are generally slower to cast. |
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⚫ | |||
==Related articles== |
==Related articles== |
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*[[Resurrection skills quick reference]] |
*[[Resurrection skills quick reference]] |
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*[[Resurrect (action)]] |
*[[Resurrect (action)]] |
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+ | *[[Resurrect (Zhu Hanuku)]] |
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[[Category:Need Nightfall Skill Trainer]] |
[[Category:Need Nightfall Skill Trainer]] |
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+ | |||
+ | [[de:Wiederbeleben]] |
Latest revision as of 15:58, 7 December 2010
This article is about the Monk skill named Resurrect. For the general act of resurrection, see resurrect (action). For the monster skill, see Resurrect (monster skill). |
Skill details
Resurrect | ||||||||||||
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Full: Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.
Concise: Resurrects target party member (25% Health, 0 Energy).
Acquisition[ | ]
Notes[ | ]
- One of the main disadvantages is that a player is only resurrected with 25% health each time, so party members should be quickly healed if resurrected this way during battle. A more notable disadvantage is that targets are resurrected with 0 energy. This can be crippling for casters such as Elementalists, who can find themselves virtually useless while their energy recovers.
- Because of these drawbacks, Resurrect is a poor choice for resurrecting allies in battle and should not always be your automatic choice if you have a monk secondary. In areas or missions where there are a reasonable number of morale boosts on offer, Resurrection Signet or Sunspear Rebirth Signet should be considered instead.