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 Quest-medium - This skill may be earned from a quest. See skill information for details.
Sacrifice - Sacrifice X% max health
Energy - Energy requirement
Activation - Activation Time
Recharge - Recharge Time

Channeling Magic

Caretaker's Charge Caretaker's Charge Elite Spell. Target foe is struck for 20...64...75 lightning damage. If you are holding an item, you gain 5 Energy and 5...41...50 Health.
    5 Energy 1 Activation 4 Recharge
Nightfall    
Destructive Was Glaive Destructive Was Glaive Elite Item Spell. Hold Glaive's ashes for up to 30...54...60 seconds. While you hold her ashes, all Ritualist skills have 20% armor penetration. When you drop her ashes, all foes in the area are struck for 15...71...85 lightning damage.
    5 Energy ¾ Activation 5 Recharge
Nightfall    
Gaze of Fury Gaze of Fury Binding Ritual. Destroy target spirit and create a level 1...11...14 Spirit of Fury. This spirit's attacks deal 5...17...20 damage. This spirit dies after 30...54...60 seconds.
    10 Energy ¾ Activation 20 Recharge
Nightfall    
Offering of Spirit Offering of Spirit Elite Spell. Gain 8...15...17 Energy. If any spirits are within earshot, you do not sacrifice Health.
17% Sacrifice 5 Energy ¼ Activation 15 Recharge
Nightfall    
Renewing Surge Renewing Surge Hex Spell. For 8 seconds, target foe suffers 2...10...12 damage each second. When this hex ends, you gain 1...7...8 Energy.
    5 Energy 1 Activation 15 Recharge
Nightfall    
Warmonger's Weapon Warmonger's Weapon Weapon Spell. For 3...11...13 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted.
    10 Energy 1 Activation 30 Recharge
Nightfall    
Weapon of Fury Weapon of Fury Elite Weapon Spell. For 5...17...20 seconds, target ally gains 5...41...50% more adrenaline and 1 Energy whenever that ally successfully hits with an attack.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Wielder's Strike Wielder's Strike Spell. Target foe is struck for 5...41...50 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10...34...40 lightning damage.
    5 Energy 1 Activation 6 Recharge
Nightfall    

Communing

Anguish Anguish Binding Ritual. Create a level 1...9...11 spirit. This spirit's attacks deal 5...17...20 damage and deal double damage to hexed foes. This spirit dies after 15...39...45 seconds.
    15 Energy ¾ Activation 45 Recharge
Nightfall    
Signet of Binding Signet of Binding Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)
        2 Activation 15 Recharge
Nightfall    
Signet of Ghostly Might Signet of Ghostly Might Elite Signet. For 5...17...20 seconds, all spirits you control within earshot attack 33% faster and deal +5...9...10 damage.
        1 Activation 15 Recharge
Nightfall    
Xinrae's Weapon Xinrae's Weapon Elite Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20...68...80 Health from that foe.
    5 Energy ¼ Activation 3 Recharge
Nightfall    

Restoration Magic

Death Pact Signet Death Pact Signet Signet. Resurrect target party member with your current Health and 15...83...100% maximum Energy. The next time that ally dies within 120 seconds, so do you.
        3 Activation 12 Recharge
Nightfall    
Ghostmirror Light Ghostmirror Light Spell. Target other ally is healed for 15...75...90 Health. If you are within earshot of a spirit, you are also healed for 15...75...90 Health.
    5 Energy 1 Activation 3 Recharge
Nightfall    
Recovery Recovery Binding Ritual. Create a level 1...11...14 spirit. Conditions on allies within range of this spirit expire 20...44...50% faster. This spirit dies after 30...54...60 seconds.
    15 Energy ¾ Activation 30 Recharge
Nightfall    
Vocal Was Sogolon Vocal Was Sogolon Item Spell. For 60 seconds, all shouts and chants you use last 20...44...50% longer.
    10 Energy 1 Activation 30 Recharge
Nightfall    
Weapon of Remedy Weapon of Remedy Elite Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...63...75 Health from that foe and loses 1 condition.
    5 Energy ¼ Activation 3 Recharge
Nightfall    

Spawning Power

Empowerment Empowerment Binding Ritual. Create a level 1...11...14 spirit. All allies within its range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. This spirit dies after 15...51...60 seconds.
    5 Energy ¾ Activation 30 Recharge
Nightfall    
Reclaim Essence Reclaim Essence Elite Spell. All of your spirits die. You gain 5...17...20 Energy and all of your Binding Rituals are recharged if a spirit died in this way.
    5 Energy 1 Activation 30 Recharge
Nightfall    
Renewing Memories Renewing Memories Enchantment Spell. For 5...17...20 seconds, while holding an item, any weapon and item spells you cast cost 5...29...35% less Energy.
    5 Energy 1 Activation 20 Recharge
Nightfall    
Sight Beyond Sight Sight Beyond Sight Enchantment Spell. For 8...18...20 seconds, you cannot be Blinded.
    5 Energy ¼ Activation 15 Recharge
Nightfall    
Spirit's Gift Spirit's Gift Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41...50 Health and lose 1 condition.
    10 Energy 1 Activation 45 Recharge
Nightfall    
Spirit's Strength Spirit's Strength Elite Enchantment Spell. For 15...51...60 seconds, your attacks deal 5...29...35 more damage while under the effects of a weapon spell.
    5 Energy 1 Activation 30 Recharge
Nightfall    
Wielder's Remedy Wielder's Remedy Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon spell on an ally, that ally loses 1 condition.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Wielder's Zeal Wielder's Zeal Elite Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon spell on an ally, you gain 1...4...5 Energy.
    10 Energy 1 Activation 10 Recharge
Nightfall    
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