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Full: Target fleshy foe becomes Diseased for 10...22...25 seconds, slowly losing Health.
Concise: Inflicts Diseased condition (10...22...25 seconds).
Acquisition[edit | edit source]
Notes[edit | edit source]
- A possibly overlooked and a highly effective weapon in PvE due to its ability to cause a general softening effect on most enemies in a group. Also, disease can be troublesome to remove due to the fact a cured person can simply be reinfected.
- If you have this skill equipped on a hero, it is recommended that you switch it off before confronting a group of human enemies.
- Heroes will attempt to use this on non-fleshy enemies.