Skill details
Rotting Flesh | ||||||||||||
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Full: Target fleshy foe becomes Diseased for 10...22...25 seconds, slowly losing Health.
Concise: Inflicts Diseased condition (10...22...25 seconds).
Death Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Diseas | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
Acquisition
Notes
- A possibly overlooked and a highly effective weapon in PvE due to its ability to cause a general softening effect on most enemies in a group. Also, disease can be troublesome to remove due to the fact a cured person can simply be reinfected.
- If you have this skill equipped on a hero, it is recommended that you switch it off before confronting a group of human enemies.
- Disease can spread between party members and human foes.
- Although the skill description does not mention it, this skill can only target foes.
- Heroes will attempt to use this on non-fleshy enemies.
- Casting this a second time on a target still under the effects of the first cast does not reset (increase) the duration.