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==Control Points==
 
==Control Points==
*Quarry attack point: Spawns 2 army [[ranger]]s and gives team [[Battle Cry]] that increases speed, reduces skill recharge time, and increases attack speed of members of faction that controls point when captured. South-west from the Luxon base.
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*Quarry attack point: Spawns two [[Kurzick Army Ranger]]s or two [[Luxon Army Ranger]]s and gives team [[Battle Cry]] that increases speed, reduces skill recharge time, and increases attack speed of members of faction that controls point when captured. South-west from the Luxon base.
*Shipwreck attack point: Spawns 2 army [[ranger]]s and gives team [[Battle Cry]] that increases speed, reduces skill recharge time, and increases attack speed of members of faction that controls point when captured. South-east from the Kurzick base.
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*Shipwreck attack point: Spawns two [[Kurzick Army Ranger]]s or two [[Luxon Army Ranger]]s and gives team [[Battle Cry]] that increases speed, reduces skill recharge time, and increases attack speed of members of faction that controls point when captured. South-east from the Kurzick base.
*Bamboo defense point: Spawns one army [[ritualist]] using attack spirits like [[Pain]] and [[Bloodsong]]. North-west from the Luxon base, on a hill.
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*Bamboo defense point: Spawns one [[Kurzick Army Ritualist]] or one [[Luxon Army Ritualist]] using attack spirits like [[Pain]] and [[Bloodsong]]. North-west from the Luxon base, on a hill.
*Waterfall defense point:Spawns one army [[ritualist]] using attack spirits like [[Pain]] and [[Bloodsong]]. North-east from the Kurzick base, on a hill.
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*Waterfall defense point:Spawns one [[Kurzick Army Ritualist]] or one [[Luxon Army Ritualist]] using attack spirits like [[Pain]] and [[Bloodsong]]. North-east from the Kurzick base, on a hill.
*Hillside [[Resurrection shrine]]: Spawning one army [[monk]] using healing skills. North-center of map.
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*Hillside [[Resurrection shrine]]: Spawning one [[Kurzick Army Monk]] or one [[Luxon Army Monk]] using healing skills. North-center of map.
*Shore [[Resurrection shrine]]: Spawning one army [[monk]] using healing skills. South-center of map.
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*Shore [[Resurrection shrine]]: Spawning one [[Kurzick Army Monk]] or one [[Luxon Army Monk]] using healing skills. South-center of map.
*[[Dragon]] Roost: Spawns an [[elementalist]] and [[Saltspray Dragon Hatchling]] that use [[Air Magic]]. Located in the center of the map. The dragon NPC will follow any ally who clicks on him and when it dies it will respawn at the dragon roost in 30 seconds
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*[[Dragon]] Roost: Spawns one one [[Kurzick Army Elementalist]] or one [[Luxon Army Elementalist]] and [[Saltspray Dragon Hatchling]] that use [[Air Magic]]. Located in the center of the map. The dragon NPC will follow any ally who clicks on him and when it dies it will respawn at the dragon roost in 30 seconds
   
 
[[Category:Alliance Battle maps]]
 
[[Category:Alliance Battle maps]]

Revision as of 01:35, 24 June 2006

Saltspray Beach

Saltspray Beach is one of the five Alliance Battle arenas.

It is located at the midpoint between the Echovald Forest (Kurzick homeland) and the Jade Sea (Luxon homeland). Even the arena itself is split in a forest and a sea half, with the Kurzick base located in the Echovald Forest area and the Luxon base on an island in the Jade Sea. The split of the battlefield is also reflected by an interesting music effect, with the typical Echovald Forest music in one half and the typical Jade Sea music in the other half. The music tends to fade in and out near the middle of the area.

Control Points