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Sarad

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Sarad
Sarad.jpg
Classification
Species: Dwarf
Profession: Weaponsmith
Level(s): 20

General[edit | edit source]

Sarad is a weaponsmith in Droknar's Forge.

If you give him the required amount of crafting materials, and pay him a fee in gold, he will craft you one of the weapons from his "menu".

Also, for a fee of 10 gold he can customize a weapon for you. This will increase its damage by 20%, but means that no character other than the one it is customized for can use that weapon.

Location[edit | edit source]

Weapons Offered[edit | edit source]

Droknar's Forge weaponsmith: Sarad[edit | edit source]

Prof. Type
(Weapon / Focus )
Stats
(Damage / Energy)
Attribute
Requirement
Modifiers Input
Materials
Gold
Ranger Longbow Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while in a Stance) 100 Wood
50 Feather
5 Platinum
Mesmer Inscribed Chakram Energy +12 (req. 9 Domination Magic) Armor +5 (while enchanted)
Health +45 (while enchanted)
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chakram Energy +12 (req. 9 Illusion Magic) Illusion Magic +1 (20% Chance while using skills)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice Energy +12 (req. 9 Inspiration Magic) Armor +5 (while enchanted)
Health +45 (while enchanted)
50 Granite
150 Glittering Dust
5 Platinum
Necromancer Idol Energy +12 (req. 9 Blood Magic) Blood Magic +1 (20% Chance while using skills)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Accursed Icon Energy +12 (req. 9 Curses) Armor +5 (while enchanted)
Health +45 (while enchanted)
150 Granite
50 Chitin
5 Platinum
Necromancer Grim Cesta Energy +12 (req. 9 Death Magic) Armor +5 (while enchanted)
Health +45 (while enchanted)
150 Bone
30 Scale
5 Platinum
Elementalist Storm Artifact Energy +12 (req. 9 Air Magic) Armor +5 (while enchanted)
Health +45 (while enchanted)
50 Granite
150 Glittering Dust
5 Platinum
Elementalist Earth Scroll Energy +12 (req. 9 Earth Magic) Armor +5 (while enchanted)
Health +45 (while enchanted)
30 Wood
10 Parchment
5 Platinum
Elementalist Flame Artifact Energy +12 (req. 9 Fire Magic) Fire Magic +1 (20% Chance while using skills)
Health +30
50 Granite
150 Glittering Dust
5 Platinum
Elementalist Frost Artifact Energy +12 (req. 9 Water Magic) Armor +5 (while enchanted)
Health +45 (while enchanted)
50 Granite
150 Glittering Dust
5 Platinum
Monk Divine Symbol Energy +12 (req. 9 Divine Favor) Armor +5 (while enchanted)
Health +45 (while enchanted)
100 Wood
30 Tanned Hide Square
5 Platinum
Monk Healing Ankh Energy +12 (req. 9 Healing Prayers) Armor +5 (while enchanted)
Health +45 (while enchanted)
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 (req. 9 Protection Prayers) Armor +5 (while enchanted)
Health +45 (while enchanted)
150 Granite
50 Chitin
5 Platinum
Warrior War Hammer Blunt damage: 19-35 (req. 9 Hammer Mastery) Damage +15% (while Health is above 50%) 30 Iron
25 Wood
5 Steel
5 Platinum
Warrior Long Sword (Short Sword skin) Slashing damage: 15-22 (req. 9 Swordsmanship) Damage +15% (while Health is above 50%) 40 Iron
6 Steel
5 Platinum
Warrior Battle Axe Slashing damage: 6-28 (req. 9 Axe Mastery) Damage +15% (while health is above 50%) 50 Iron
10 Wood
5 Steel
5 Platinum