Try throwing this on a blood spiker or Minion Master; this will severely injure or restrict them as many of them have to manage their HP very carefully.
This skill can also take out BiP Necromancers, due to the fact that the sacrifice would be increased to two thirds of their total health.
The doubled sacrifice might also be effectively used against a Touch ranger since they often rely on Offering of Blood for their energy management. This would result in a 40 percent health loss when hexed with this skill.
This page was last edited on 7 December 2010, at 16:07.
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