GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
Full: You gain 1 Energy and 5 Health for each point of Overcast. You lose all enchantments.
Concise: You gain 1 Energy and 5 Health for each point of Overcast. You lose all enchantments.
Acquisition[edit | edit source]
Notes[edit | edit source]
- You gain energy from the overcast caused by activating this skill.
- You can quickly build up overcast to a useful amount by activating and canceling this skill a few times; however, allowing overcast to exceed half of your maximum energy will only provide diminishing returns.
- Energy gain
To illustrate energy management effects, the following table presumes Second Wind is cast every 15 seconds (fully recovering from 5 points of overcast requires 15 seconds per activation) and that the minimum overcast is maintained at the amount shown to reach the desired net energy gain:
|Net Energy Gain||5||15||25||35||45||55|