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Second Wind

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Skill details
Second Wind
Second Wind.jpg
Campaign Factions Elementalist
Profession Elementalist
Attribute Unlinked
Type Elite Spell
5 Overcast.png 5 Energy.png 1 Activation.png 5 Recharge.png

Full: You gain 1 Energy and 5 Health for each point of Overcast. You lose all enchantments.

Concise: You gain 1 Energy and 5 Health for each point of Overcast. You lose all enchantments.

Acquisition[edit | edit source]

Signet of Capture:

Notes[edit | edit source]

  • You gain energy from the overcast caused by activating this skill.
  • You can quickly build up overcast to a useful amount by activating and canceling this skill a few times; however, allowing overcast to exceed half of your maximum energy will only provide diminishing returns.
Energy gain

To illustrate energy management effects, the following table presumes Second Wind is cast every 15 seconds (fully recovering from 5 points of overcast requires 15 seconds per activation) and that the minimum overcast is maintained at the amount shown to reach the desired net energy gain:

Maintained Overcast 10 20 30 40 50 60
Net Energy Gain 5 15 25 35 45 55
Energy Gain/Second 0.34 1.00 1.66 2.34 3.00 3.66

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