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According to Livia, after Zinn and Blimm are found wandering in Talmark Wilderness (after Zinn's Trial in Vlox's Falls), she then takes them to the old crypts near Shaemoor to establish a laboratory.
 
According to Livia, after Zinn and Blimm are found wandering in Talmark Wilderness (after Zinn's Trial in Vlox's Falls), she then takes them to the old crypts near Shaemoor to establish a laboratory.
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The village is the village outside Divinity's Reach in Guild Wars 2
   
 
To reach the village, follow the road to the north from the mission starting point, cross a bridge and continue to the village gate.
 
To reach the village, follow the road to the north from the mission starting point, cross a bridge and continue to the village gate.

Latest revision as of 21:14, 22 February 2011

Shaemoor
File:Shaemoor.jpg
Basic Info
Campaign: Prophecies
Type: Landmark
Part of: Divinity Coast
Neighbor(s)

Description[ | ]

Note: This landmark is part of a larger zone; to reach it, enter the zone and walk there.

Shaemoor is a village in northwestern Kryta and is home to the Fountain of Truth and the Eye of Janthir, which are both central to the Divinity Coast mission. Justiciar Hablion also appears in the village during the mission.

According to Livia, after Zinn and Blimm are found wandering in Talmark Wilderness (after Zinn's Trial in Vlox's Falls), she then takes them to the old crypts near Shaemoor to establish a laboratory.

The village is the village outside Divinity's Reach in Guild Wars 2

To reach the village, follow the road to the north from the mission starting point, cross a bridge and continue to the village gate.