Skeleton Wizard

From GuildWiki
Jump to: navigation, search
Skeleton Wizard
Skeleton Wizard.jpg
Species: Undead
Profession: Elementalist Elementalist-icon.png
Level(s): 24

Description[edit | edit source]

Despite their rather simplistic name, Skeleton Wizards more than make up for this with their stash of powerful air and earth magics. Not only can they devastate weapon-users with a either a surge or eruption hampering their aim, but they can rush in and shock anyone before unleashing an aftershock on anyone knocked down. They should be considered priority targets if your party relies on weapon-users to kill.

Location[edit | edit source]

Skills used[edit | edit source]

Items dropped[edit | edit source]

Notes[edit | edit source]

  • These monsters have a tendency to follow targets for a long distance trying to use Shock. This makes them very easy to pull.
  • Their constant use of blinding skills can very quickly shut down your melee. Be sure to bring heavy condition removal or disable their Blinding Surge.